Glad to see the dev is keeping in touch with their audience. I remember having an aversion to this game when it only had a male protagonist turned into a female. Adding the female origin was a very good decision, IMO. Thanks for listening to us.
I have my own 50 cents to contribute, some on little QoL aspects I spotted that could easily be overlooked, and I hope it's helpful. I wouldn't expect you to delay your next update if you wish to implement them. If they make your "to do" list, that's good enough for me.
Character Stats:
At present, the game has 3 different character information reference points. The overhead status bar, the "character" page, and the "stats" page. I think you could get away with condensing the character page and stats into one character stats page. There is quite a bit of wasted space between both of them. But if you needed more room to do this, there are ways to make the flavored information more concise than it already is. For example, instead of:
- "I am Samantha Bangtail. After fleeing my home city with my sister Emilie, I was in a fatal accident and was left close to death. As luck would have it, I was saved by the enigmatic 'Institute' who put my mind in a new body in an attempt to save my life."
You could have,
- "I am Samantha Bangtail. I fled my hometown with my sister, Emilie, and nearly died in an accident. The enigmatic 'Institute' saved my life by transferring my mind into a new body."
I think it would also be a good idea if the overhead status bar included the stat number alongside the description. This way we can see how much more the MC needs to perform an activity before reaching the next threshold without having to navigate to the menu each time.
Stat Degradation:
I feel like Fitness and Intelligence degrade too quickly. A person doesn't becomes dumber or weaker because they skipped a day or a week of practice. Humans can retain information and abilities for a very long time. I haven't been able to confirm this, but sometimes a stat seems to degrade multiple points overnight sometimes. And for some reason Fitness doesn't seem to always want to increase. Sometimes it's decreased despite having the MC exercise that same day. Dunno if these are bugs or not.
Navigation:
I find navigating the city a little troublesome at times. It's already very helpful the names of each location show when the cursor is moved over them. But the human brain like to see images, not words.
If you would like to go the whole nine yards at some point in the future of the game's development, make sure each location's thumbnail is more easily distinguishable from the rest. I see green, and I instantly know that's the park. But at home or in Haven, each room's thumbnail shares an identical color scheme, so I often find myself going to the wrong location.
Passing time should probably be a readily available option at any point in the game rather than a "cheat."
Body Modifications:
I'm surprised we cannot change the MC's breast size. Whoops? That's like the one mandatory option whenever there is a female character in a video game.
Any plans to add it in?
You're probably aware of this already, but pregnancy doesn't show up in all of the scenes. Most notably the pub scenes. Also at the end of the bad Haven outcome, there's a line "You fat bitch, take it all the way," but the MC is still thin. It's probably not important, but it was still awkward.
In the "new sex scenes" under cheats, I saw the one future soccer team scene had not 1, not 2, but THREE pregnancy variations!!
I know it's more work but I hope this becomes a trend throughout your whole game. It's something very rarely done, and yet we preggo fans want want want.
That's all the feedback I got for now. Hope it's good input. Keep up the good work.