- Jan 2, 2018
- 761
- 997
It depends also of the logistics chains of your production and consumption. While there is a correlation between wealth and ressources with standard of living, it's not a 1:1 equivalence. The game is set in a world where there is a societal collapse and that greatly affect the standard of living. In fact given that there is such a market for prostitution, which is a consumer service, in the town means that there is probably quite a good value that is created in the town but not enough jobs for the population and/or a lot of low value basic produce that the town has in abundance, ie food. Basically the working population has enough money and/or food, necessities, to spend on non vital service but not a lot of quality of life to buy.This is actually one of the flaws of the world concept in this game. After a massive population drop, the survivors inherit everything. Moveable property, real estate, good farm land, commodities... all resources become cheaper to buy. After the black death in Europe there was great prosperity for generations, until the population explosion returned everyone to to regular malthusian poverty.
Even better, the plague in this game killed off all the pensioners and other non-productive people in the economy who ordinarily consume a great deal. This means that for every producer, the number consumers has dropped by about half, so you can keep twice as much of what you produce. Everyone should be very wealthy.