Gibberish666
Member
- Mar 17, 2019
- 438
- 829
Please go and read what the gambler's fallacy actually is, since it's not what you posted. What you posted is an entirely different fallacy (which I don't know if it has an official name), but I would call something like the "odds fallacy".Facepalm, is it?
Here, check with Google:
Here's marginally over 50% at 832 attempts:
Here are the first 20 rolls, with a straight line for comparison:
Go ahead. Facepalm that, too, if you really want everyone here to know you don't understand the fallacy you accused someone else of committing.
I can understand the thought though.Like thinking the boss has a 5% chance of dropping item X, so the more times I run the boss fight the more likely it is to drop X.
this isn't the gambler's fallacy. If you roll a 1/300 chance 208 times, there's a 299/300 chance of failing an individual attempt which means a (299/300)^208 chance of failing every attempt, which comes out to a 49.932% chance of failing all 208 tries and a 50.067% chance of succeeding at least one of them.No shame for that one, I've never found the lighter fluid without cheating it lol.
But why... that's a complex answer (too complex for me). Simple answer is gambler's fallacy, the incorrect idea that previous chances impact the current one. Each attempt is independent of the others, not additive.
I had a short discussion with someone else about this already, that isn't what the gambler's fallacy is either. The gambler's fallacy has a pretty specific definition, though there are numerous fallacies (including the one you mentioned) that gambler's use as part of their continued gambling. I posted the link to the wiki about what is specifically the gambler's fallacy, rather than any fallacy used by gamblers.this isn't the gambler's fallacy. If you roll a 1/300 chance 208 times, there's a 299/300 chance of failing an individual attempt which means a (299/300)^208 chance of failing every attempt, which comes out to a 49.932% chance of failing all 208 tries and a 50.067% chance of succeeding at least one of them.
The gambler's fallacy would be assuming that if you have a 1/300 chance and you roll 300 times there's a 100% chance that one of them wins, when it's actually closer to a 63% chance. To get up into the 90% range you have to do almost 700 rolls, and 100% chance is impossible.
Yup.I had a short discussion with someone else about this already, that isn't what the gambler's fallacy is either. The gambler's fallacy has a pretty specific definition, though there are numerous fallacies (including the one you mentioned) that gambler's use as part of their continued gambling. I posted the link to the wiki about what is specifically the gambler's fallacy, rather than any fallacy used by gamblers.
TLDR the gambler's fallacy is thinking previous random events affect future events when there's no link between those events. Roulette is the classic example, where gambler's see a string of red and assume that the wheel is more likely to get black due to that.
Wow, less than 10 days since the latest patreon version was posted here...am sad there's no new updates yet.....(twitch)
am gonna wait ....very much patience I do yes sir (twitch)
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Damn it man you spoiled the whole conspiracy we had going.Okay to be fair I didn't see that the patreon version was UPDATED a bit later. The post that WAS .05 turned into .06. If someone had pointed it out nicely I would have uploaded it sooner. The posts aren't usually updated to post a new version, a new post is made.
NOTE** Updated to 3.2.06. Adds new clothes, fixes to cleaning and other bug fixes
This update adds in a whole bunch on new clothes. Too many I already lost count. It also has a few bug fixes reported since the last release.
Most, but not all, clothes have all breast/belly variations. I will get round to the missing ones as well as wardrobe icons tomorrow.
The Fixer 0.3.2.06 changelog
- Added in 38 new wardrobe items including some Halloween themed outfits
- Added in wardrobe icons for all new bits of clothes as well as icons for some previous missing items
- Added in a checker when dressing up to make sure you actually have the items of clothing. Only really effects the cleaning job so you cant wear things you don’t own
- Made it so cleaning the pub actually pays
- Fixed where if you try to clean the pub without having worked there before, you would be naked.
- Made it so that the wardrobe defaults to the outfit section if you are wearing an outfit. Otherwise it defaults to tops
- Updated the fight checker, now if you have the broken perk or low confidence, you will be too afraid to fight back. If you have the succubus perk or the broken virgin perk you can choose not to resist
- Fixed the gloryhole crash
PC DOWNLOAD -- MAC DOWNLOAD -- ANDROID DOWNLOAD
how do i start casino work?
For the glory hole, it's gonna start with the three boys in the football field/behind the old locker, it'll require you to get 3 separate items, and then you'll be able to create oneWhere is the gloryhole? And is working in the pub the only way to earn a good amount of money (at the moment)? It seems you can't work as a whore (besides the sexual encounters in the pub) for now since the highway is mentioned here and there, but it seems i can't go there.