Sam_Tail
May have already been asked (a quick search didn't turn up anything, but didn't go through post by post), but have you considered changing up the wardrobe and portions of the uhh... Fixer body modifying machine (does it have a fancy name?) so that the colors could be select-able? Decent chunk of the current colors aren't going to go great with whatever skin-tone is being used, and non-bizarre looking make-up options are few and far between (those really need to be skin-tone specific, customizable, or changed in some other way). Being able to pull up a palette and replace colors would offer a lot more possibilities, although it might be best to limit alpha changes to things like blush (or possibly check alpha levels instead of buying outfits with diffrent sheerness amounts. The clothing already changes color, why not sheerness as well). May be more work than it's worth, but wouldn't surprise me if there's palette code out there for renpy already. If you're concerned about checking colors for specific missions, color range can be checked (typically converting the hex to rgb and checking ranges), or missions can have warnings about custom colors and have a button for reverting to default colors (or ideally a toggle for swapping between default and customizable bars).
One other thing, uniforms. While I can see the logic for limiting colors for the school outfit, not sure it really fits here. Also why on earth did you choose
dark maroon and
pink as the non-monochrome options (I suppose pink could be pandering to the bimbo fans, but... dark maroon?). I guess the big thing there that bugs me, while the dark maroon could be to standardize the uniform, the pink flat out kills that logic. I mean if you're allowing random pinkness to throw off the color scheme, why even limit color? I'm assuming you didn't just want set colors since you didn't set a default and have no options to change color in the uniform category, so not really getting it. Honestly, even having uniforms seems like a
really odd choice to me with the world you built. Doesn't seem like school uniforms (especially standardized ones) fit with the whole isolated town in a post-apocalyptic setting (i think I remember something about people reusing worn out stuff to make new clothes, which... isn't even remotely uniform friendly). The fact that half the students are worried about what they'll need to do to be able to pay rent, buy food, etc. just make them feel even more out of place. Am I missing something obvious?