Cartageno
Devoted Member
- Dec 1, 2019
- 8,915
- 15,052
I will argue though that the lack of content on some girls is not really avoidable during development. Even only counting the "main" ones and ignoring calls to upgrade some minor characters, they are a lot (probably too many, but I would be hard pressed to nominate more than one, maybe two to be removed) and it will take time - and developing all stories in parallel in small steps is usually less efficient than pushing one story at a time.I mostly agree with this assessment. I was a Patreon subscriber too for a very long time but couldn't justify the continued expense for what was being produced. It's crazy that there's still girls at very basic levels despite the development time of several years now.
I think he's gotten too invested in the girls as characters rather than as sex objects. Some of the best scenes in the game were made early on in development and required a lot less work on his part to get where they were going. Debbie's early storyline is a good example of this i think.
Now if he sets out to develop a girls storyline the amount of scenes taking place outside of the punishment system is very high. Lots of characters other than the headmaster and the girl and multiple locations are often involved so this just adds more work.
I can't help but defend the Maxine storyline though even though you rightly cite it as a good example of the problem. it was well written and the time taken over it showed in the quality at the end. I do appreciate that quality but he could still do with scaling things back a bit though.
That's not likely to happen however when there's a hardcore group of Patreon subs who will cheer on any decision the dev makes regardless of how much that decision slows down the overall progress of the game even more.
You're always going to be the asshole in the discord if you say "actually i'd prefer it shorter and kept to the original deadline so you can get back to the other 5 things you said you'd do a year ago"
Yes, there could be shorter storylines, and the later addition of characters was probably counterproductive in that regard as well (even though HM needs an adversary after losing Ruth, and even though the game would probably feel quite static if the whole cast wouldn't change from beginning to end), but some characters will always be lacking in their storyline during development, at least when compared to others.
None of this shall invalidate your general sentiment of course, I just thought I'd chime in on this one point.