- Dec 1, 2019
- 8,822
- 14,959
I think you fall into a trap there we all fell in one day or another. We see a character in the early stages of a game (either because the game isn't that developed or because we're not fully in the main story) with some traits. Redhead, athletic, nerd, blonde, large, small boobs, shy, talkative, what have you. We like what we see. So we hope for a certain continuation to make it our "ideal character". Just, the dev has a different idea, always had. Suddenly we find out she's a masochist. Or a camgirl (which nearly broke the forum of another game). Or the traitor responsible for the death of many of your subjects (another game, another favorite character died for many). It feels wrong to us. It feels right to the dev. Third parties may agree with either or just say "both are equally possible" (or stupid).While i hate that concept of what your saying/said, I prefer to think that most girls have little to nothing fleshed out yet.
In this case i feel a setup was prepared the ultra classic tomboy "touch my 6 pack" moment and instead little to nothing was expanded on it. I feel it was a missed oppertunity, her other... features? are massively focused on instead (masochist, nympho, lesbian/bi)
Ima hope we get an actual tomboy at some point. Its one of the common tropes i feel are sorely missing.
With "real life" I did not mean that the characters are lifelike. I just wanted to point out that with every character there is bound to be something you do not like as much - the more fleshed out they get, the likelier.