Development Update 50
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Hey guys,
I am pleased to report we are in the final stages now for version 0.15. I'd say it is around 80% done at this point. I only have one big class punishment scene left to render, plus about half a dozen or so short and mini scenes in order to add extra flavour and to tie everything together. The main settings for the update will be; Claire’s apartment; after the school play with Claire and the twins; the staff room for training with Claire, Amy and Debbie; the headmaster’s office with Debbie and Rachel; the dorms with Debbie, Amy and Tia; the headmaster’s classroom with all the named students; plus various locations around the school with random schoolgirls getting disciplined. Although not part of my original plans for this version, I have also started work on adding extra levels for Debbie and Amy in the punishment system.
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The headmaster will be spending a lot of time with Claire, but can he afford to relax and let up with her training?
In terms of size, this update won't be quite as big as the last one in terms of word count. However, it will feel much longer as it is non-linear with a much greater variety of characters and locations. The total render count will be similar to version 0.14, although there will be a lot more video animations. One thing I think everyone will notice is the big jump in animation quality. Ada’s spanking at the end of the last update showcased what was possible with a new soft body model. You can expect to see a lot more glorious buttock and thigh jiggling throughout version 0.15.
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Debbie has been working hard and deserves another reward and an important new responsibility.
My team has been working on some big code changes in the next version as well. The auto-complete punishment feature for easy mode is now fully functional. All players (in either normal or easy mode) will now get a notification before the punishment telling them whether or not the girl is “ready to level”, with hints available as to what to do next if she isn't. Players in easy mode will then be asked if they want to be guided through the punishments, with the game automatically jumping between the necessary actions. This might be a big help to some players. However, more importantly, it will be a huge help to my long suffering Discord moderators, who I am sure are very tired of having to constantly explain how to get Rachel to level 8. Given the mess that is my old code, this feature was no small feat to add, so well done to all involved in the coding and testing. There are lots of other quality of life improvements too, including a new quest log for Lucy (Maid for Pleasure), to help people follow her existing storyline more easily (another big help to the discord mods). It is also now possible to review upcoming proposals at the school board using the headmaster’s computer. Plus there are a few new “easter eggs” hidden around the game.
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The headmaster needs to teach Debbie and Claire proper body search procedures
So to summarise, the update is in the final stages, although there is still a lot left to do. I was aiming for a release around the end of November but that’s only 3 weeks away now. Being realistic, I think I need another 4 to 6 weeks to get the update to the point where I am happy with it. I know people want some certainty about when the update is coming. However, I don’t want to rush through the remaining scenes just to meet an arbitrary deadline, so I am going to resist the pressure to set a date for just a tiny bit longer. In 2 or 3 weeks time I will be at the Alpha phase and I should be confident enough to set the release schedule.
Altos