In case people are interested, the latest update from their Patreon page:
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It is with no small amount of pride that I announce that our Patreon campaign flew past it's third funding goal last week. We've really come a long way in quite a short space of time and I just wanted to say a huge thank you to everyone who has pledged support.
This goal was a big one for me. Way back in December when I decided on these targets this was the amount I calculated that I would need to do this as a full time career, keep my hardware up to date, pay software licences etc and have a little bit left over to save for a rainy day. Essentially the figure that would ensure the long term financial stability of the game. As many of you know I actually quit my job to do this full time a while back when I was making less than half of what I am now. It's relieving to know that my gamble has paid off and I won't have to go back to working in the real world anytime soon. I never would have had the courage to take that plunge without the great feedback and support from my patrons so thank you again.
That said, my ambitions do not stop here. My partner in crime, Herdone, is currently still working her day job full time but we hope to be able to get her assisting me with the game at least part time soon. Further funding will also allow us to expand the team and to increase production speed and quality even further. Then once this game has run its course over the next year or two I'll start working on the next one and I’ll keep doing this for as long as people want me to.
After the release of version 0.5 last week I will be taking some time to focus on patron engagement this week. My $20 patrons can expect to see some new custom art. I will be holding a poll soon for my $10 and above patrons for some new character designs I’ve been working on in the background for a few months. Plus I’ll be posting a development update for my $5 and above patrons detailing my plans for the weeks ahead.
Altos