You might not have seen much difference, but if you compare the renders directly, the new ones are much improved. Also, the scenes are adjusted in some cases. If you don't want to run the game versions side by side, there were comparison shots posted.
But you are correct, the game was not changed, just brought to the same level of quality overall - which I appreciate.
Even if nothing else had changed besides 'textual improvements' - you know those would have to be rendered anew too, right?
Edit: I first thought you were talking about the textures used here - but it's part of you referring to the new translation, right? Well, my point still stands, giving everything to a proofreader/translator, getting it back, and making it work/testing it would still have needed more than two days.
The story was never meant to be made different - assuming that is what you mean by elaboration. But the early dialogue was in need of a better translation for a better first impression - and you acknowledge this was done.
Now tell me - rendering a whole chapter of the story and getting a new translation for the whole script of that chapter done by someone that has to come back to you with it, as well as adjusting the script where needed and testing it all - how the hell would anyone be able to do that in two days?
I can only applaud
PixelsLab for sticking to this gem of a game despite the low support.
I can only applaud him for working on the things that make the game a better product overall instead of just doing your monthly disconnected fap soap opera update without any thought to the rest of what there is.
Could he have done those improvements at another point in time? Sure - but there never is the perfect time to do this and he told us way in advance - everyone actually supporting him that wasn't cool with that could have stopped - or kept the support up as I did.
When I played through the rework, it felt in line with the last updates - which is exactly what I hoped for. Exactly the same as before, but the dialogue was smooth without any 'engrish' and the renders were of the same quality as the current ones, making this one solid game where everything just fits together from beginning to end.