CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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Vgamer

Newbie
Aug 16, 2017
34
22
Did you saw ? (made by Decanter, link from TLS wiki site)
I did, but the walkthrough I'm willing to create would tell you everything as you go instead of being a compiled list of simply all the values in the game. Not that it makes it less of a valuable resource, just one that I feel is a bit confusing to those wondering when and where those gains are actually being given. There's a big difference between the two in my opinion.
 
Aug 16, 2017
499
534
I went into this game with my dick in one hand, but I kept playing well after my fap.

The characterization and background (with the usual suspension of belief in porn games) are both excellent, to the point where I'd argue that you should play this game just so you can experience that good writing and smutty games need not be mutually exclusive.

read this on post no.4 and instantly thought ...SOLD!! :D
 

Ripe

Active Member
Jun 30, 2017
912
810
I did, but the walkthrough I'm willing to create would tell you everything as you go instead of being a compiled list of simply all the values in the game. Not that it makes it less of a valuable resource, just one that I feel is a bit confusing to those wondering when and where those gains are actually being given. There's a big difference between the two in my opinion.
You mean something like this:
Which combine nicely with those:




All those and a lot, lot more can be found here:
 
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Ripe

Active Member
Jun 30, 2017
912
810
While I enjoy Sierra's writing will there ever be plans to add visual erotic scenes?
Sierra would very much like to add it (she repeatedly mention that when asked on Patreon), but since having unified art style is important to her, she's having a problem finding an artist willing to take on a project of this size... after all, at this point, with game being barely half way done there is already 130+ sex scenes that would need art.
 
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Vgamer

Newbie
Aug 16, 2017
34
22
You mean something like this:
Which combine nicely with those:




All those and a lot, lot more can be found here:
I know what can be found on the Wiki. Not using it and not seeing what's on it aren't the same thing. Which is why I know I'm offering something else. If I thought what I was making existed I wouldn't be offering to make it. All I asked is if someone other than myself wanted such a thing in existence. I don't need to be barraged by the resources that exist already.

I want to make a comprehensive guide that goes over everything altogether. Like a Prima guide. All these are separate compiled resources, while what I'm offering is something that is basically the game and its inter-workings step by step, complete with dialogue of all options and everything else with little personal comments here and there to give it some livelihood and make it sound a bit more fun. Not unlike the walkthrough. If there's no one else that wants it outside of myself? I'll happily save the time and not do it. To have to flip back and forth as options come up seems tedious for a game that spans 30+ hours without even being completed yet. I have time, and willingness to work on this project. I just thought I'd offer...
 

Ripe

Active Member
Jun 30, 2017
912
810
That sound like something that Raphael tried to do with his Completionist Walktrough (also available on Wiki page) so you face the same issue he did: game is not even close to being complete and while we hope it won't happen, Sierra might make another retroactive change like the one about consequences of whoring Qum that could make your whole work borderline worthless.

And just out of curiosity, would your walktrough include all of the hidden variables (social, economical, religion, various countris, etc.) and their effect?
 

Lyrane

Newbie
Aug 5, 2016
22
30
I have to agree with Ripe. No walkthrough attempt you create now would be future proof, although I'd still argue that whoring Qum out was a horrible decision from the get go and he got what was coming for him. Sierra repeated several times that doing so would still have plenty of consequences but it's also very unlikely we'll ever face anything quite like that again either.
Slightly unrelated but I'm still biting myself in the ass for forgetting that magic investment in my current save that became relevant now.
 

3dtab7

New Member
May 25, 2017
3
4
I know what can be found on the Wiki. Not using it and not seeing what's on it aren't the same thing. Which is why I know I'm offering something else. If I thought what I was making existed I wouldn't be offering to make it. All I asked is if someone other than myself wanted such a thing in existence. I don't need to be barraged by the resources that exist already.

I want to make a comprehensive guide that goes over everything altogether. Like a Prima guide. All these are separate compiled resources, while what I'm offering is something that is basically the game and its inter-workings step by step, complete with dialogue of all options and everything else with little personal comments here and there to give it some livelihood and make it sound a bit more fun. Not unlike the walkthrough. If there's no one else that wants it outside of myself? I'll happily save the time and not do it. To have to flip back and forth as options come up seems tedious for a game that spans 30+ hours without even being completed yet. I have time, and willingness to work on this project. I just thought I'd offer...
I'll simply say, yes I would like to see that. And I appreciate the amount of work that would entail. This game is certainly worthy of it, though!
 

Vgamer

Newbie
Aug 16, 2017
34
22
That sound like something that Raphael tried to do with his Completionist Walktrough (also available on Wiki page) so you face the same issue he did: game is not even close to being complete and while we hope it won't happen, Sierra might make another retroactive change like the one about consequences of whoring Qum that could make your whole work borderline worthless.

And just out of curiosity, would your walktrough include all of the hidden variables (social, economical, religion, various countris, etc.) and their effect?
It's not really an issue for me. I was leaving "search keys" within my work so that if there was a change I could easily go back and fix it.
Yeah, everything would be included. When I say "everything" I've 'poked' (thoroughly looked) around in the code to fix problems that I've encountered in the game or text errors that bugged me. (After playing it through at least once without touching it.)
I know where all the variables lead and know what every single thing does. I just am too lazy to make a guide strictly for myself and if I can help other people I'm more than happy to do so.
The completionist guide was actually why I was offering to make this one. I had noticed it got abandoned and being a completionist myself, with a record that already has as "good" as you can get stuff legit, I thought I'd include everything.

Exp gains, gold, affection, missables, and all the hidden variables per area as well as "sex text scenes" all branching path dialogue, etc. I REALLY love this game, and always find myself replaying it. Although after the 20th+ time it's starting to lose a little bit of its replay-ability. Before that completely happens I thought I'd just offer something I was toying with in the back of my head.

I have no problem changing complete parts of my guide if something happens that changes a variable or build path. Even if it effects everything. Although I may require that the public version be released before I update the guide. Gives me time to actually update it and follow up on any variables that might have changed etc. I actually started on the Introduction/Prologue this morning. It's about 5800 words long in its completed state.
 
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AnotherLurker

Member
May 19, 2017
286
659
I have no problem changing complete parts of my guide if something happens that changes a variable or build path. Even if it effects everything. Although I may require that the public version be released before I update the guide. Gives me time to actually update it and follow up on any variables that might have changed etc. I actually started on the Introduction/Prologue this morning. It's about 5800 words long in its completed state.
I've just been checking the wiki for variable guides and secret crap, plotting out my path through certain parts of the game where stuff like that really mattered, and figuring out which outcome suited my purposes the most.

Invasion of Yhilin? Charted.
Investing? Charted. Repeatedly.
Discretionary Rounds? Bitch, please.
Third Arclent War? Just finished, but I couldn't actually keep track of Arclent Acceptance. Somehow I'm always over 20 by the time the Unsuccubi show up, so the Cavalry always backs my forces, when the guide says I should be at about 18.

As much as I'd hate to see this game end, I'm kind of looking forward to seeing what'll happen if you cheat your way into the unrealistically ideal path. I could only play vanilla so many times before I got curious.
 

Vgamer

Newbie
Aug 16, 2017
34
22
As much as I'd hate to see this game end, I'm kind of looking forward to seeing what'll happen if you cheat your way into the unrealistically ideal path. I could only play vanilla so many times before I got curious.
Funny you should mention something like that. I was poking around the code earlier and saw something pretty funny when you maxed out the affection for Wynn
Note: I don't know if this is an actual spoiler or just something Sierra added in the game for Luls. Probably the latter:
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I got quite a laugh from it.
 
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AnotherLurker

Member
May 19, 2017
286
659
Funny you should mention something like that. I was poking around the code earlier and saw something pretty funny when you maxed out the affection for Wynn
Note: I don't know if this is an actual spoiler or just something Sierra added in the game for Luls. Probably the latter:
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I got quite a laugh from it.
Yup, saw someone reference that on the wiki. The actual conversation is a little funnier than I expected, though, so thanks for sharing!
 

Vgamer

Newbie
Aug 16, 2017
34
22
Yup, saw someone reference that on the wiki. The actual conversation is a little funnier than I expected, though, so thanks for sharing!
My pleasure. ^_^ Since someone did indeed show interest in the prospect of my project I'll start chunking away at it. Tomorrow I'll try to get Chapter 1 at least half way done.
 

jirachipokeball

New Member
Mar 17, 2017
12
11
My pleasure. ^_^ Since someone did indeed show interest in the prospect of my project I'll start chunking away at it. Tomorrow I'll try to get Chapter 1 at least half way done.
You should probably ask on the wikia instead of here, and probably make a guide there.

Most of the hardcore fans uses it. Interest here is a lot less.
 
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somebodynobody

Engaged Member
May 11, 2017
3,278
4,217
I don't think this was in the wiki, but if you have sex at the whore house and with the high class prostitute to make Yarra happier (with or without robin/knowing), I don't think you can raise Aka high enough for her Air dive. Was not expecting that.
 

jirachipokeball

New Member
Mar 17, 2017
12
11
what air dive? I feel like the rpg elements are just chore. Just use the save editor to edit her RP high for whatsoever.
 

bigdick69

Member
Jul 9, 2017
126
81
hey m8s, there is an update on patreon an some message? there will be public this week? i wanted some walkthough to get through the gameplay
 

QwertyBam

Member
Aug 5, 2016
354
6,285
New version is out (0.29.2):

Link:

RTP:

"As before, I'm opening this up to the $1 backers. Please enjoy the game, and also look forward to a post this Sunday laying out a roadmap for the rest of the game. Most of the rest of this post will be details about changes.

TLS 0.29.2

- The orc summit has been made somewhat easier.
- Hilstara's sequence has been made harder.
- The number of reserves during the aftermath has been reduced.
- This section has also been modified to eliminate some bugs, but more checking is necessary.
- Riala's skills have all been compiled into a single menu.
- The Unsuccubus Mass image has been improved (thanks to Decanter!).
- All party buffing animations improved and sped up (thanks to CyberForte!).
- Many minor bugs/fixes/improvements.

I agree with people's feedback on the orc summit and I've toned it down a little in a variety of ways. You'll find the shamans hit a little less hard, and I hope you'll also find some of your orcs' skills more valuable. Please do report if I've gone too far and made it easy!

On the other hand, I made substantial changes to Hilstara's section because based on reports, almost everyone was breezing through without injury. The variables are overall more difficult and light injury much more likely now.

Another negative change: I lowered the number of reserves available during the aftermath, as too many people were able to fulfill all requests. Like Simon says after this, you simply don't have the resources to help everyone (yet).

I'll take everyone's feedback into account, I'm sure there will be more minor changes, and in a week I'll make this version public! Expect the roadmap post in a few days as well as a variety of other things."
 
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