- Oct 11, 2019
- 289
- 113
Stuck in the village , can't leave because error if I select to leave and only option is the gloryhole don't know should I keep corrupting the character up to a 100 ?
No, I've already fixed error with leaving village option. You should have option to explore village. I will try to release update with bugfixes as soon as I can. Thanks for reporting thisStuck in the village , can't leave because error if I select to leave and only option is the gloryhole don't know should I keep corrupting the character up to a 100 ?
For now, this is not implemented. I will work on pregnacy system later, as story will progress. Having monster kingdom will be available as story progress. Certain paths will lead to this.Can the goddess get pregnant and give birth?
Like having sex with wolf and bull and having an army of werewolves and minators
(Similar to a 2d pixel game I played years ago)
Firstly, thank you for reporting this problems.A couple of problems.
1.) Frequently, if I explore nearby lands, it will lead to a blank passage, and I have to hit the back button to get out.
2.) Once you are in the village, you can't leave (a pop-up error appears) and progress in the 'mystery' appears to stall after you've found the tavern and the chapel.
If there's nothing to do, and it's impossible to leave, then it shouldn't be something we can even access at this stage.
3.) New problem - if you build the tavern before the barracks, you will not be able to build the barracks, and the message "You have already built the tavern!" will appear in place of both the tavern and barracks build buttons.
Additionally, and maybe related, if you do build the barracks first, instead of saying "You have already built the barracks!" it shows the insufficient resources warning instead.
4.) Why even let us build the tavern and barracks, if both buildings appear to do absolutely nothing? I'll admit I didn't look too closely at what the barracks was actually supposed to do (like, maybe it's doing something, but whatever that hypothetical thing is it's not visible to the player), but the Tavern is always empty, which defeats the purpose of a tavern.
Thank you.As of right now there is barely any content, but I like the direction where it is going. A suggestion if I may add, during the village explore option, we keep landing on the same result (tavern discovered/chapel discovered) even though we have encountered it before. Maybe after a point making it so that it is removed from the pool of possible outcomes might be better, leaving only new options/repeatable options in the pool. Not just for the village thing but for any of the future similar stuff too.
Glad you liked itReminds me of Battle Quest which I liked very much.
Would be nice if we had more unique followers, and consequences based on how we interacted with them. For example, the Bandit Leader could be a unique follower, and he's more bold if you chose the sexual ritual instead of the traditional ritual. It would also be great if we could find out who groped our ass in the ice caves.
Otherwise, off to a good start, would like to see more.
Thanks.I just found this from the pics i have seen and reading the posts this looks like it has a lot of potential even though i haven't played it yet hope to soon if i dont wait for future updates here are some of my ideas to add to the game 1 read this like battle quest so being able to have sex with your enemy human and monster evan beasts 2 romance options that impact the story of the game 3 a pregnancy system that is all i have for now if i think of anything else will let you know keep up the amazing work
Thanks for the response i´ll let you know if i have anymore ideas all that content sounds amazingThanks.
When it comes to battle sex, I've already started working on system. It will be expanded in next updates. There will be romance options, player will have option to have intimate relationship with important people of nation. Now I will focus on expanding high priest interactions. About pregnacy, there will content with it, not only bad endings. However this will be much much later versions.
And thank you again
Thanks. That's good idea, I don't know why I didn't included it before .It looks very nice, but I'd love to be able to see how many resources I got available. Would be nice to know if I need to add 1 worker or 10 to get something.
I thought about that path. It will starts from being too submissive, yielding to every demand.If you haven't planned it yet, I suggest the obligatory sex doll path. Like, if the goddess fails / is defeated by enemies too often, or if she acts submissive while being harassed too often, or if she loses the respect of her followers in any other way, then they'll start following her just to abuse her for free. Then they'll start treating her with less and less respect, and eventually, wellp, like their personal toy.
It's always a good path to have.
Also, please make the combat harassment damage or inconvenience her in some way. Many games just show a quick cut of the heroine being groped or whatever, but then it has absolutely no consequence. That's boring. Make it have consequences (damage at the very least, "orgasm bar" if you're up for coding it, debuffs, whatever).
Is gonna have shota???Thanks. That's good idea, I don't know why I didn't included it before .
I thought about that path. It will starts from being too submissive, yielding to every demand.
I added 'lust bar' in latest update post. Currently it has no meaningful impact on gameplay, but I'm working on it. I've planned small combat harassment. It will increase lust bar, leading to orgasm with impact on health.