- Jun 27, 2022
- 1
- 0
This issue has been reported repeatedly for years and has not been addressed, unfortunately. The early versions worked really well on PC, but that was 3+ years ago.Hello, I have just tried the game. On my computer screen (1440p, 16:9), the images are cut off, I can only see part of them. How can I fix this? I tried the wozzart fix, it's a bit better, but the image is still cut off.
The only solution is to play in windowed mode and adopt a smartphone format. It sucks.
so it's STILL not playable on PC? actually it wasn't that bad some months ago, but then suddenly it was really bad to the point playing was more of a chore than not....I just want it to be somewhat playable on PC where the page isn't absurdly big and gets cut everywhereThis issue has been reported repeatedly for years and has not been addressed, unfortunately. The early versions worked really well on PC, but that was 3+ years ago.
Thank you very much, I'll be adding much of what you've done to the next release. Clearly you're better at UI design than I.I made some visual changes in UI for myself, based on v0.8.6. It's just a few lines of CSS code.
If anyone wants, just download this *.txt file to your PC and open it with Notepad, copy code and paste it almost at the end of the original "The Making of a Slut.html" file, just before "</body>".
Don't copy directly from an open *.txt file in a web browser, it may screw up icons - you need to download file. If you opened in browser, just click right mouse button and save file on your PC, then open it on PC by Notepad.
Comparison:
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Hey Austin,Thank you very much, I'll be adding much of what you've done to the next release. Clearly you're better at UI design than I.
I actually already have that, and I'm not designing the game for mobile, I'm just trying to make it resize-able on all screens *which is why things sometimes look very stretched on big screens*.Hey Austin,
So it seems like a lot of the UI issues are because you're designing the game around mobile, which means everything gets stretched to a huge size on PC
You should look intoYou must be registered to see the links, it's a simple CSS rule that lets you apply styles only when certain conditions are met, such as the size of the browser window. You could keep all your existing styles for mobile, and simply set a few rules for desktop such as a max width for images and a few other elements so that they don't scale too big
I think part of the problem is definitely that the image and video files are reduced to such small scale that many of them look grainy and crap when stretched back up 200-250% to fit a browser in 1440p, even when the browser is only taking up a third of the width of the screen to imitate a phone. The intro art and the paperdoll look fine as they scale up and down as you change the browser window size. Somewhat bigger images would really help.I actually already have that, and I'm not designing the game for mobile, I'm just trying to make it resize-able on all screens *which is why things sometimes look very stretched on big screens*.
Did you check the accessories?Hm, not able to remove the chastity belt, any tips on how to, according to clothes it is not even on.
Yes I did, according to accessories it is not on, but all text and interactions asks me for a key when some action comes.Did you check the accessories?