Things this game has going for it:
-Visuals: There are clear separations between dialogue and descriptions (you won't find 600 word wall texts), dialogue boxes look nice, imagery is properly placed and good quality.
-Character individualization: I've seen it done in different ways, here it's highly centered around the actress/model, I never encountered a scene where I didn't know who each person was.
Things it's lacking:
-Writing: The story isn't too appealing, it's not just an excuse to put porn vids/gifs around it, but it's not something you're going to make an effort to find all the info you can on your playthrough. I also felt like the overall dialogue wasn't.. mature enough? I'd often finish reading a scene and just think "that was really corny" or "I don't see this situation/language being remotely close to realistic". There are some translation issues like , but it's nothing major.
-This might not be really objective but navigation is horrible, you're not only clicking 30 times to move from one location to another (no "fast travel" available), but you're also doing it to passs the time, your main ways to pass the time are going somewhere and leaving (it's 5 minutes each time), sleeping (6-8 hours), and other misc events, so given you have timed events, if you have to go somewhere at a certain time, you better be ready to leave and re-enter the same place 30 times. If you take a route where you don't take a character with you to investigate, you have to repeat a very long sequence that derives from the previous story, needing to use a somewhat hard to get item (again, very grindy) every time you want to get there.
-Choice: you don't get to do much of that here, there are some choices here and there, but they don't feel meaningful, you can knock up a character and not see any mention of it on her interactions / scene
-Lack of objective clarity and walkthrough:
At this point I don't know if it's not intentionally shitty so people have to be problem solving for a couple hours and it can be added to the playtime.
This is what the "diary" (in game walkthrough) looks like:
Where you see the mangled up letters on top of each other is where the current objective is supposed to be, and yeah, more than one quest makes it very annoying. The list on the left isn't current quests or story lines, it's everything on the game, they're there from the moment you start till you close it, and it's static information, you don't get an indication as to whether you've finished, progressed, haven't started or how to start them.
As for the lack of clarity, one integral quest nearing current end of content asks you to get something, you get there and obviously you have to grind for it, a girl indicates she wants a tea set because she loves tea, so as any sane person, you go to the mall to get it, but no, you have to go to an abandoned house in the middle of nowhere to steal one, for what it's worth, it's on the diary, but still annoying if you don't want to be reading a wt 24/7. If you're going to do this, at least make it sequential, since some quests block your progress in others without you having any idea.
For me it's truly a shame since there aren't many good games that feature real porn + pregnancy, and this seemed like it could've been one of them. I might check back in a while but for the moment I'd recommend steering clear, huge time investment for not much memorable content