despite the rating, i've sat through it all. partly because it's rather short, partly because i've been waiting for mc to finally grow a backbone.
the game sets its tone from the start - by telling a bittersweet love story, without giving even a tad bit of choice, not even a flavour one, promptly losing a way to personalise the experience, however guided it was supposed to be. as such, we are tasked to take a role of a very clueless man, to a point when it's borderline painful to witness. if anything, prologue establishes a clear manipulative dynamic between mc and the central character of the game, and this dynamic bleeds in to the main story itself. pathetically little amount of effort went into showing the bond between these two, and it's never expanded upon in the 3 following chapters. thus, it nullifies the drama, as we are told there is a connection, but not properly shown, not really. besides, any and all self-blame reads as character regression, rather than growth.
moving on, almost universally, characters go out of their way to be annoying at start (some never cease), showing little regard for the man that has done nothing to warrant it (kudos to the author to allow to retort without being arbitrary locked out of interactions or "losing points" with them). still, brace to be berated for no particular reason.
also, being polite and friendly can lock you on a LI's path up until 3rd chapter. I've only pursued one, but been forced to witness mc go on length to appease to others, even if you repeatedly pick "grey" options, subtly refusing to advance is not a sign enough, not to characters, not to the author.
not to mention an obvious and fake suspense of a mystery that can be seen from miles away, but mc is none the wiser despite so many clues. it's not a satisfying feeling - watching mc being stupidly witless, more so, when others try to keep it that way by purposely ignoring direct questions. kudos to mc trying hard using his singular brain cell, others are nothing short of devious.
contrary to what you may expect, side characters have virtually zero progression, despite some choices being marked as progressing a side route and main LIs receiving a noticeable development at the same time (some more than others). you'll not get closure (I know I didn't) and there is no payoff yet. it may be hard to justify taking any side route when already engaged in one of the main routes going forward. so one must either willing to cheat (which in itself may cause more damage to the consistency of the story) or refuse to pursue all main LIs.
that being said, music and sfx are there, and they are quite fitting. it's always good for the visual story to be auditory too.
if you value narrative agency and earned character development, this will likely disappoint. if you’re fine with a guided, melancholy route and can overlook an inert mc, taking game's somewhat concise length into consideration, it may still be worth some of your while.