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I'm more or less done with the time-consuming story parts related to the coming resolution of the investigation of the nocturnal attacks (which may or may not be in the upcoming v0.12), and I'm very happy with it. I have also made some preparations for the coming end of the game, which may happen in 2-3 updates (unless I want to continue for longer).
All this have taken a lot of time that couldn't be rushed and had to be done now, since I had to make a lot of final decisions on things I hadn't yet decided on. I always knew the big picture of it, but since I don't work with a completed script, I hadn't written down all the details of how everything happened, why it happened and stuff like that.
Now I have to add some more content to v0.12 and then a lot of testing and polishing. If it goes faster than expected, v0.12 could be ready for release in the later half of June, but more likely, it will be released in the first half of July.