If you want to bug out and have to restart anyway, sure. Otherwise, start a new gamedoes anybody have a 0.7 save?
What a bullshit, I played the game till the 0.7 version and it was horrible, cause there are different paths and unobvious choices, so I had to waste lots of time on replaying scenes and trying to find out what choice influences on what parameter, and then returning to an earlier points to change the path to get some H-scene.Every1 asking for a guide never bothered to actually play the game ......
Apparently posting in multiple threads at 3am is a bad idea. Everything in that quote wasn't meant for this place ..... Though there is indeed a mini-hint guide in the game, it's too much of a buggy mess to replay every new update. If no1 bothered to update their guide for ~3 builds, there might be a good reasonWhat a bullshit, I played the game till the 0.7 version and it was horrible, cause there are different paths and unobvious choices, so I had to waste lots of time on replaying scenes and trying to find out what choice influences on what parameter, and then returning to an earlier points to change the path to get some H-scene.
This game has an excellent art and magnificent atmosphere, but a horrible gameplay and lots of bugs.
So I'm asking again, is here any adequate person, who can help with retelling the plot of the last episode?
She should be in the store.
LolI'm glad I'm not a patreon for BlackToad. Especially after this clusterfuck of an update. I hope his patreons are getting on his ass about this buggy mess.
Just click on the phone in the gallery if all you want are the scenescan someone give me please saves with all scenes?
thanksJust click on the phone in the gallery if all you want are the scenes
WT for v0.9?blacktoad and everyone else, I made a walkthrough for the dialogue stat points and various stat checks. As well explaining a few story forks that can be confusing bc they lead to skipping scenes/different scenes later on. Some of the stat gains are guesses by me but it's more or less accurate I think (feel free to point out errors and I'll correct them). It's chronological so it also might help figure out in what order to do things, but most scenes/segments where you don't gain any stats are left out.
Some of the stat checks may also be inaccurate because in one case I know of (Anna's lust>7) "Char's stat>X" means X+1 or more to pass the check, whereas in most other cases >X seems to indicate X or more. Either typos or bugs. Sir Toadstaff, prithee fixeth.
In case people don't understand the syntax. Positive stat changes are statname1 statname4 etc. Negative ones are statname-3 etc. #s prefix choices, and the number of #s correspond to how far down the choice tree it is. So main choices are #, sub choices are ##, ### etc. The "====" is to mark the end of a scene/segment.
New status as of 0.7a (for now the only example of it is the party at joe's): "UNDER THE INFLUNCE" which is displayed on the top right of the screen as an exclamation sign inside a circle. this alters some dialogues and stat gains/losses, or makes them unavailable as long as it's active. basically if you get high drunk etc your behaviour reflects that (which can be good or bad). from here on i will prefix any changed or unavailable dialogue options with "UTI".
EDIT: updated for 0.7a
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