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Insomnimaniac Games

Degenerate Handholder
Game Developer
May 25, 2017
3,415
6,138
what i like about this game is the massively superior art compared to the original game. old game had decent art but this one is just amazing

all the girls look very pretty.
Well, "superior" is subjective. The original copied the art style of the X-Men Evolution cartoon.
 
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Reactions: Dr. Coom

Reynold

Newbie
Jan 10, 2018
34
12
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 117, in execute
File "game/scripts/interface/Player_menu.rpy", line 171, in execute
File "game/scripts/interface/Player_menu.rpy", line 178, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 1001, in execute
File "game/scripts/interface/Player_menu.rpy", line 1029, in execute
File "game/scripts/interface/Player_menu.rpy", line 1032, in execute
File "game/scripts/interface/Player_menu.rpy", line 1033, in execute
File "game/scripts/interface/Player_menu.rpy", line 1053, in execute
File "game/scripts/interface/Player_menu.rpy", line 1061, in execute
File "game/scripts/interface/Player_menu.rpy", line 1061, in <module>
NameError: name 'stamina_boost1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/locations/classroom.rpyc", line 96, in script call
File "scripts/interactions/classes/classes.rpyc", line 220, in script call
File "scripts/locations/classroom.rpyc", line 58, in script call
File "scripts/mechanics/time.rpyc", line 201, in script call
File "scripts/mechanics/events.rpyc", line 25, in script call
File "scripts/base/events.rpyc", line 232, in script call
File "scripts/interactions/sleeping.rpyc", line 109, in script call
File "scripts/locations/bedrooms.rpyc", line 153, in script
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\ast.py", line 1618, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\exports.py", line 1109, in menu
rv = renpy.store.menu(new_items)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\exports.py", line 1364, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\core.py", line 2683, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\core.py", line 2683, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\screen.py", line 491, in per_interact
self.update()
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 117, in execute
File "game/scripts/interface/Player_menu.rpy", line 171, in execute
File "game/scripts/interface/Player_menu.rpy", line 178, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 1001, in execute
File "game/scripts/interface/Player_menu.rpy", line 1029, in execute
File "game/scripts/interface/Player_menu.rpy", line 1032, in execute
File "game/scripts/interface/Player_menu.rpy", line 1033, in execute
File "game/scripts/interface/Player_menu.rpy", line 1053, in execute
File "game/scripts/interface/Player_menu.rpy", line 1061, in execute
File "game/scripts/interface/Player_menu.rpy", line 1061, in <module>
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\exports.py", line 3934, in substitute
return renpy.substitutions.substitute(s, scope=scope, translate=translate)[0]
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\substitutions.py", line 370, in substitute
s = interpolate(s, variables) # type: ignore
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\substitutions.py", line 86, in interpolate
raise e
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\substitutions.py", line 78, in interpolate
value = renpy.python.py_eval(code, {}, scope)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\python.py", line 1209, in py_eval
return py_eval_bytecode(code, globals, locals)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\python.py", line 1202, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "<none>", line 1, in <module>
NameError: name 'stamina_boost1' is not defined

Windows-10-10.0.17763 AMD64
Ren'Py 8.2.0.24011702+unofficial
The Null Hypothesis 0.3b
Tue Feb 6 13:16:20 2024
 

J-jay

Newbie
Aug 11, 2019
16
6
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 117, in execute
File "game/scripts/interface/Player_menu.rpy", line 171, in execute
File "game/scripts/interface/Player_menu.rpy", line 178, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 1001, in execute
File "game/scripts/interface/Player_menu.rpy", line 1029, in execute
File "game/scripts/interface/Player_menu.rpy", line 1032, in execute
File "game/scripts/interface/Player_menu.rpy", line 1033, in execute
File "game/scripts/interface/Player_menu.rpy", line 1053, in execute
File "game/scripts/interface/Player_menu.rpy", line 1061, in execute
File "game/scripts/interface/Player_menu.rpy", line 1061, in <module>
NameError: name 'stamina_boost1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/locations/classroom.rpyc", line 96, in script call
File "scripts/interactions/classes/classes.rpyc", line 220, in script call
File "scripts/locations/classroom.rpyc", line 58, in script call
File "scripts/mechanics/time.rpyc", line 201, in script call
File "scripts/mechanics/events.rpyc", line 25, in script call
File "scripts/base/events.rpyc", line 232, in script call
File "scripts/interactions/sleeping.rpyc", line 109, in script call
File "scripts/locations/bedrooms.rpyc", line 153, in script
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\ast.py", line 1618, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\exports.py", line 1109, in menu
rv = renpy.store.menu(new_items)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\exports.py", line 1364, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\core.py", line 2683, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\core.py", line 2683, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\screen.py", line 491, in per_interact
self.update()
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 117, in execute
File "game/scripts/interface/Player_menu.rpy", line 171, in execute
File "game/scripts/interface/Player_menu.rpy", line 178, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 1001, in execute
File "game/scripts/interface/Player_menu.rpy", line 1029, in execute
File "game/scripts/interface/Player_menu.rpy", line 1032, in execute
File "game/scripts/interface/Player_menu.rpy", line 1033, in execute
File "game/scripts/interface/Player_menu.rpy", line 1053, in execute
File "game/scripts/interface/Player_menu.rpy", line 1061, in execute
File "game/scripts/interface/Player_menu.rpy", line 1061, in <module>
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\exports.py", line 3934, in substitute
return renpy.substitutions.substitute(s, scope=scope, translate=translate)[0]
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\substitutions.py", line 370, in substitute
s = interpolate(s, variables) # type: ignore
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\substitutions.py", line 86, in interpolate
raise e
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\substitutions.py", line 78, in interpolate
value = renpy.python.py_eval(code, {}, scope)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\python.py", line 1209, in py_eval
return py_eval_bytecode(code, globals, locals)
File "D:\Games\TheNullHypothesis-0.3b-pc\renpy\python.py", line 1202, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "<none>", line 1, in <module>
NameError: name 'stamina_boost1' is not defined

Windows-10-10.0.17763 AMD64
Ren'Py 8.2.0.24011702+unofficial
The Null Hypothesis 0.3b
Tue Feb 6 13:16:20 2024
Hey idk if this helps you or not but I fixed my problem by switching from Wordpad to editor
idk if this is your problem too but try
 
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Reactions: Reynold

Reynold

Newbie
Jan 10, 2018
34
12
Hey idk if this helps you or not but I fixed my problem by switching from Wordpad to editor
idk if this is your problem too but try
It seems to me that it's not about the code, but about the saves, maybe something was wrong there.Hmm, I started a new game and the problems disappeared immediately. And:):cry::coffee::love: yet, guys, if you have time, please share the save at the end of the winter season, I really don't want to run all over again;D
 
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Reactions: Crichton

vitamin433

Active Member
May 11, 2018
945
963
what i like about this game is the massively superior art compared to the original game. old game had decent art but this one is just amazing

all the girls look very pretty.
The art is fine for both games, but the amount and quality of text for each character here is far superior, imho. I do understand, that here the main progression for each girl is more.. lineral? (oni made 3 ways of getting closer to girls), but they are not the same.
I wish for both games to grow, but I must admit: I want this game more. I'm just tired from all repetative stuff, that oni can offer.
 

Reynold

Newbie
Jan 10, 2018
34
12
It seems to me that it's not about the code, but about the saves, maybe something was wrong there.Hmm, I started a new game and the problems disappeared immediately. And:):cry::coffee::love: yet, guys, if you have time, please share the save at the end of the winter season, I really don't want to run all over again;D
In short, problems arise when entering the quest menu. That is, I just don't see which quests are open or what has already been completed. It's funny, the hotfix for the phone solved people's problems with the phone, but with the same thing, there was bullshit with the quest menu
 

Moviebuff3000

Member
Dec 9, 2017
393
353
I am considering downloading this and am curious who all of the female LI's are and if there are plans to add Emma Frost, Psylocke, Mystique, etc.?
 

Jamiedupe

New Member
Sep 14, 2021
8
18
I am considering downloading this and am curious who all of the female LI's are and if there are plans to add Emma Frost, Psylocke, Mystique, etc.?
Currently just Rogue, Jean Grey, and X-23. Whenever Chapter 2 eventually comes out they plan on making Storm and two other undisclosed girls dateable.
 

ShinyBoots1993

Well-Known Member
Apr 7, 2020
1,336
3,962
Linear*

Technically we have two routes. Quirk and no quirk. You enable an unhealthy, if sexy, coping mechanism and it alters their dialogue and behavior quite a bit.

Though yes, we do not plan on implementing an addiction, corruption, or domination route.

Oni's game is more freeform and doesn't have a narrative of any kind. Neither of these things are bad.

But again, these are different games. If you want to turn the girls into slutty, submissive, cum addicts... go play Rogue Like.

If you want a detailed narrative focused on romance and character development, then play this game.

Tried to play this, but the submissive brown-nosing MC dialogue options were too cringe
Tell us that you want to abuse women without telling us you want to abuse women.

You have the option to tell off girls at several points and even to be a dick to them. I'm sorry that being a jerk has consequences in this game instead of making the girls horny for you.

0.3a saves not working for 0.3b
Nevermind, just be careful to not use a save that's either in dialogue or in another girl's room,
Yeah I wouldn't advise doing that for most renpy games.

if there are plans to add Emma Frost, Psylocke, Mystique, etc.?
They're on the table for potential girls. I'm not allowed to confirm or deny girls but I will say that Emma is Ron's favorite X-Gal.

(Each chapter you'll get three characters for you to romance.There are 5 chapter planned.)
We're also open to adding girls that don't fit the timeline in the freeroam of chapter 6 and adding girls that had to be cut for the three maximum in retroactively.

There are five female New Mutants. I can't say who, as we haven't fully decided, but two of them won't be added in the introduction chapter due to our three-girl limit.

However, we're more than willing to add them back in. Budget and schedule permitting.

Still no content with Prof. Monroe :cry:
It's been stated several times that she's coming in chapter 2.

If you're in this for Storm, wait until chapter 2 comes out.
 

ShinyBoots1993

Well-Known Member
Apr 7, 2020
1,336
3,962
So I'll highlight some of the most requested changes for 3b.

enabled skipping unseen dialogue

tan lines for swimsuits

damp underwear when turned on

made text box color correspond with selected Player background color

you can now toggle whether you want character icons to appear directly on the map

RMB now has two modes: either going to save menu or opening the map, also toggleable in game options

if a random event can be triggered, the map icon on the belt shows an alert

pre-emptively placing all interface assets in the image cache since we have room now, should reduce menu stuttering
You can find the full changelog in the usual places.

Note that just because a requested change wasn't in this update doesn't mean it won't make it in the next.

If you find bugs that were in the previous build but still remain, please let us know. General reminder that this is still EARLY beta and that joining the discord and reporting the bugs there will push them higher on the priority list.
 
4.60 star(s) 175 Votes