This is a pretty good counter argument, but one thing i would like to add is that i noticed the devs did a pretty good job thus far on compartimentalizing those boundaries setting dialogues, isn't like you let Laura order for you once in the retaurant and next thing you know Null is awakening on her bed with his freedom privileges denied until further notice.
When i was talking about a "Third Option" i had that in mind, sorry if i didn't made it clear on my examples on the previous post, the "Third Option" being something like a "Push Back/Acommodate" kinda of choice to complement the Allow/Deny behaviour we have now, specifically on the behavior setting choices(The ones with the lips and lips crossed), like in the restaurant case with Laura a Third Option would be ordering yourself and for her too to see how she reacts to it. Instead of denying completely the dynamic she wants to explore, you just shuffle it around a bit in a way the devs thing would also be interesting.