- Jul 15, 2022
- 151
- 91
more girls will be added in future chaptersjust asking, will there ever be a 4th girl?
What the hell? I am tired bossman. I don't wanna grind anymoreI think those come after 750 and 1000 Love, trust
Use consoleWhat the hell? I am tired bossman. I don't wanna grind anymore
If you in Android, edit your save inFound some console command to make the grind more bearable (hopefully the dev won't change the code on each update)
Command:
(replace Rogue with Laura or Jean)
Rogue.love=9000
Rogue.trust=9000
I've added 9000 but the quest will lock you at a certain number until you finish each quests, which will reward you with a higher cap
Rogue.pubes='none'
(replace none with bush, growing, hairy, null, shaven, strip or triangle)
Rogue.piercings["nipple"] ="ring"
replace "ring" with "False" or "barbell"
replace "nipple" with "labia" or "belly"
Player.cash=99999
Player.XP=999just increasing the level throught cheats doesn't give any [extra points]
Player.level=10
Player.ability_points+=10
Player.stamina=4
Player.max_stamina=4
Rogue.throat_training=5
I've added 5 as to not encounter noclip issue
Rogue.oral_training=20
Rogue.stamina=5
Rogue.max_stamina=5
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oh and message to the dev. Please consider these features
- re-enable the function to skip text , simply holding ctrl or tab should work like it does with all renpy games
- reduce the time it takes when navigating the cellphone
- reduce the amount of white colors in backgrounds. Too many dark-coloured rooms and characters in contrast with brightly-coloured background are hurting my eyes
I think this is the closest you're going to get. We talk in terms of levels, as in, you go from level 1 to level 2. But in algorithm, it's more like:Oh, so is this it? Someone had written about that Jean and Laura would be reach level 2 of relationship and Rogue 's level is 3 in the newest update. I kinda sure I've seen it somewhere. But I don't know what is the level of relationship and where to find it in game.
call start_Event(EventScheduler.Events["Rogue_boyfriend_trigger_part_two"]) from _call_start_Event_50
https://f95zone.to/threads/the-null-hypothesis-cheat-injector-v1-1-sleepingkirby.199827/What the hell? I am tired bossman. I don't wanna grind anymore
In 0.3a sex are via flags. I forget which ones. You want to add a history item into history.permanent as well as set a day value to some day in the past or something. I've found that once. Anal, I think was just getting trust high enough after that.still trying to find the code to enable sex and anal
Rogue.History.permanent['went_on_date_with_player']=HistoryItemClass() //this instantiates the proper HistoryItem into the hash/dictionary/whatever python calls hashes
Rogue.History.permanent['went_on_date_with_player'].completed.append(day) //the HistoryItem has a list/array/tuple/whatever python calls an array with the current day. Signifying that it's been completed.
The function that determines shame copies a temporary instance of the character and its stats, which is why modifying them only applies until a scheme change, when it reverts back to referencing the original object. The best I've found is that shame is a calculation of love and trust (something like (love + trust) * 0.4). This is why my cheat injector breaks the love/trust limit. With a ridiculously high love and trust, they'll wear [or not wear] just about anything.Make the girl at ease with being naked:
Rogue should help us to make the foursome happen.You Have a point My Friend
This makes relationships more alive and natural
Of course, this new system left me wondering what future interactions with the girls that will be added will be like and what kind of scenario this will generate.
Like Jean and Emma, everyone knows that they both don't like each other
View attachment 3497409
Yeah no worries. I tend to over-explain sometimes for the sake of anyone else glancing through posts.just wanted a confirmation
Well, it ain't just bug fixes. Not accusing you of it but we've had people dismiss updates as bug fixes, which I don't know why people think it's a bad thing, when we've included missing content or new systems.it's better than waiting months for bug fixes instead of like content.
A known issue. We're currently working on an art and mechanic overhaul for that.The sex scenes are a little buggy on the animations and they kinda get weird at some angles, but they show promise.
All are on the list of potential girls.really hope to see kitty, jubilee, mystique, emma frost at some point(kitty and emma at least)
We're waiting on background art. The mansion is large and so the map is needed as there's a lot of space in between locations that we haven't got art for yet.another thing is i hope they add a bit more of the free roam/simulator stuff that roque like has like: the manual traveling via directions rather than a map, but i understand if thats not possible.
I wouldn't say late. We're adding features as we complete them. As for story, the main plot is still being taken care of. We're getting art for it as I type this. Though there is a new friendship system and you'll get to see girls interacting as well as some progression between them not tied directly to a girls' plot. Laura and Rogue are still tied to main progression but both of their relationships with Jean have some sandbox additions.will there be any story stuff added to this update? I mean considering tanning came in last update late
Thank you, bro.I think this is the closest you're going to get. We talk in terms of levels, as in, you go from level 1 to level 2. But in algorithm, it's more like:
There definitely is a linear chain of events, but they're more implemented as flags than as levels, if you know what I mean.Code:call start_Event(EventScheduler.Events["Rogue_boyfriend_trigger_part_two"]) from _call_start_Event_50
Where are you getting all of these art? Is there a comic name we can search for.Rogue should help us to make the foursome happen.
View attachment 3499420
Art from Al Rio.Where are you getting all of these art? Is there a comic name we can search for.
Asking for a science project of course, so it's a good cause.
Knowing that it wasn't some button that I touched, I made my version so my head doesn't make noise while I play.Ah! Good, I thought I had seen it somewhere, just couldn't remember where.
Glad to see I wasn't imagining it. Human memory, can't trust it.
They changed the program to use the visible ones. So, the answer is "not easily."
For the same reason, I doubt Ron will make it an option.
Just getting to 600 Trust with the girl will allow you to have a poly relationship, BUT you still have to ask the girl if it is okay, and she has to like/ respect the girl you want to date in order for her to say yes.
Also, if you had a poly relationship in 0.3d and import it into 0.4a, there is some evidence that wacky things can happen due to the changes in the requirements no longer being met.
Nah i think this is the right way to do it!I know a lot of people would be frustrated with this knowledge but it's true.
We want the game part to be properly established rather than leaving it unfinished and coming back to a mess later on.
The effort we put into the presentation makes people think we're a lot further in development than we actually are.
Your cheat mod was so great. You should pin it on the 1st page. So then it would be easier to find after each update version.In 0.3a sex are via flags. I forget which ones. You want to add a history item into history.permanent as well as set a day value to some day in the past or something. I've found that once. Anal, I think was just getting trust high enough after that.
Considered putting that into the cheat injector but decided it would take too much out of the game, too much trouble (the code would be pretty long for an injection) and can sequence break the game and miss out on content.
Edit: Found it in my console history log. This might have changed for 0.4a. But in 0.3d, it was:
Code:Rogue.History.permanent['went_on_date_with_player']=HistoryItemClass() //this instantiates the proper HistoryItem into the hash/dictionary/whatever python calls hashes Rogue.History.permanent['went_on_date_with_player'].completed.append(day) //the HistoryItem has a list/array/tuple/whatever python calls an array with the current day. Signifying that it's been completed.
The function that determines shame copies a temporary instance of the character and its stats, which is why modifying them only applies until a scheme change, when it reverts back to referencing the original object. The best I've found is that shame is a calculation of love and trust (something like (love + trust) * 0.4). This is why my cheat injector breaks the love/trust limit. With a ridiculously high love and trust, they'll wear [or not wear] just about anything.
Proof of concept
Thank you. I'm glad you're enjoying it.Your cheat mod was so great. You should pin it on the 1st page. So then it would be easier to find after each update version.
It's been suggested but there's some problems with it. Either way, for me at least, as long as people enjoy it.I would have it listed on the OP but f95's staff and our team have a kinda a tug of war game going on when it comes to editing the main page.
We wanted to leave older versions of the game up, but just like removing the trainer tag, they reversed our decision.