ShinyBoots1993

Well-Known Member
Apr 7, 2020
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I am sorry if my comment on the stupid rambling pissed you off.
It was more just the straw that broke the camel's back. It was a stupid argument and I'm glad it's over.

I like Ron's Art better
Oddly enough someone did test modding capabilities by putting in Oni's character art. This was before the arm overhaul so I'm not sure how it'd work now but it was amusing for what it's worth.

I also appreciate the fact is is not an abusive, addiction simulator.
Yeah. We're enjoying exploring the characters rather than breaking them down.
 

ShinyBoots1993

Well-Known Member
Apr 7, 2020
1,345
4,037
Any word on adding more hangouts? like going hiking or play music for one of the girls, stuff like that.
I've answered this a page or two back that yes more hang outs are a thing.

We've discussed previously a desire for the rec-room to be a sort of social hub.

Watching movies with the girls, playing video games with Nightcrawler, those kinds of things.
 

SerHawkes

Engaged Member
Oct 29, 2017
3,260
14,886
Honestly think I'll wait for more girls to be added in, and more story (hopefully with less of us being constantly having our ass beaten and sent to the med wing for the 420th time ever).
 
Jul 28, 2017
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Oh okay i have completed all the main and side quests so, only love and trust points are needed lets see
but is it possible with rogue?
Yes, Rogue Laura and Jean will do it, if you meet the requirements which are the quest and side quest and of course 1000 love and trust
The only one who doesn't need 1000 love and trust is Jean, if I'm not mistaken, it's around 750 or 850 love and trust, of course you need to do her respective quest and side quest.
After you reach 1000 love and trust, just wait for the girls to come up to you and tell you they are ready to have sex.
 
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ShinyBoots1993

Well-Known Member
Apr 7, 2020
1,345
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To have sex with girls you need 1000 love and 1000 trust and well you need to progress in the story and do the side quests
Unless Ron didn't report it in patch notes, you don't need max stats to bang the girls.

Side quests are also not a requirement. They just give you more stats so you don't have to "grind."

is it possible with rogue?
images.jpg
 
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sleepingkirby

Active Member
Aug 8, 2017
831
1,317
Unless Ron didn't report it in patch notes, you don't need max stats to bang the girls.
Backing up what ShinyBoots1993 said, but also because I've mentioned this before. This idea that you need max stats to have sex with girls is quickly becoming an urban myth so I want to nip it at the bud. Here's the code:
Code:
./Jean/definitions/approval.rpy:83:        "sex": [750, 750],
./Jean/definitions/approval.rpy:185:        "sex": ["EventScheduler.check('Jean_first_sex_part_one')"],
./Ororo/definitions/approval.rpy:79:        "sex": [1000, 1000],
./Rogue/definitions/approval.rpy:83:        "sex": [750, 750],
./Rogue/definitions/approval.rpy:185:        "sex": ["EventScheduler.check('Rogue_first_sex')"],
./Laura/definitions/approval.rpy:83:        "sex": [750, 750],
./Laura/definitions/approval.rpy:190:        "sex": ["EventScheduler.check('Laura_first_sex_part_one')"],
NO ONE SHORT OF STORM, WHO ISN'T IMPLEMENTED YET, REQUIRES MAX STATS TO HAVE SEX WITH. You do need some events to be checked first and, depending on how good you are at playing the game, might happen after love and trust is 750.

This is why, in my cheat injector, I wrote the following in the FAQ:
Why won't <insert character here> have sex with me even thought their love/trust value is over 9k? <insert DBZ meme here>
- Whether or not they have sex with you is not dependent on a numeric value, but on specific event flags. At the time of writing, the characters will need to have said "I love you" first before they are willing to have sex with you.

Can you add that as part of the cheat?
- Short answer: I won't as this is a bad idea.
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Oct 21, 2023
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I launched fresh run and I got a waaay different experience somehow than my previous one. I mean, I didn't noticed anything different in terms of content, but just the randomness and how I got to dating with Jean first this time (while in my previous run it was my last quest) made it feel pleasantly distinct.

Few highlights:
1. I'd like for the event 'spawning' on map to anchor itself, so it doesn't disappear on rollback.
2. I am conflicted - you can find more about that in here - about +/- Love/Trust system, and in extension - basically whole games form of storytelling. Complex issue, it's hard to balance the amount of info given to the player. BTW - does the game have some hidden points beside those main 2? Are choices in dialouges dependand on any of them?
3. Speaking of choices - can we get rid of the meaningless ones?
6.PNG
Or am I this much biased as rollback user? Because that's what this here is - rollback redundancy.
The only use for that scene is if you stumble upon the event while using dialouge-movement, and at this point - just rollback?
4. I somehow got this scene in the "dating" event :D Whole event was kind of fucked for me, I remember I basically had to agree to dating twice I think.
1717002959275.png
5. Something with this, but I don't remember details?
asdasdaas.PNG
It felt weird somehow, like order of scenes was not quite right?
6. Leaving flavor and general lack of finesse in the girls menu.
1717003238209.png
It's strange to choose "Talk to you later".
Imagine, a dude and girl in uni class, they sit together and flirt, then you the guy stands up, says "Talk to you later", and sits back down next to her to have classes together? :D

I guess it's an issue of not sticking to one system, first person lines are mixed with categories.
So it feels like I am choosing between saying "What do you think...", "Talk to you later!" and "Dismissed". xD

It's the same way with that follow system, the options in that menu make it sound like I am taking my dog on a walk. There are lines like "stop following me for now" or "don't need you anymore".
I would, no joke, find it more natural if it was just simple, scene-less "end" - and the tether between player and girl just disappeared.
 
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ShinyBoots1993

Well-Known Member
Apr 7, 2020
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does the game have some hidden points beside those main 2? Are choices in dialouges dependand on any of them?
Not yet.

3. Speaking of choices - can we get rid of the meaningless ones?
I have a hard time following the writing team sometimes so I'll need a list. The writers are so busy with the quirk rework right now that I can't give them something so vague.

just rollback?
Rollback wasn't originally in the game. Though we had people who wouldn't shut the heck up about it. So we threw it in the option menu.

Even when it wasn't enabled, we made sure the "bad decisions" didn't punish you in a boring way as the game is being constructed for some level of roleplay.

We're still in earlyish development but choosing the "wrong" option will often lead to an indirect benefit or at the very least be interesting.

Which will only continue to expand.

I mentioned a page or two back in the thread that a possible outcome of exclusively choosing "good" options might end up making characters dislike you if they notice the pattern.

Beyond that... Back in my day, we called it save scumming! You kids are spoiled with yer fancy "rollbacks." :KEK:

4. I somehow got this scene in the "dating" event :D Whole event was kind of fucked for me, I remember I basically had to agree to dating twice I think.
I'll let Ron know in case there might be a coding error.

5. Something with this, but I don't remember details?
I can't really help you if you can't provide details.

6. Leaving flavor and general lack of finesse in the girls menu.
Yeah, this is on the to-do list of improvements.

Imagine, a dude and girl in uni class, they sit together and flirt, then you the guy stands up, says "Talk to you later", and sits back down next to her to have classes together? :D
Also on the list of to-do improvements. We got a second, and soon possibly third, writer so the tone has changed a bit in some instances. We're working on synchronizing it all though.

I guess it's an issue of not sticking to one system, first person lines are mixed with categories.
So it feels like I am choosing between saying "What do you think...", "Talk to you later!" and "Dismissed". xD
Yeah that is rather silly and we will be fixing it.
 
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