- Oct 26, 2017
- 981
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l appreciate the professionalism and relatable theme of your answer. Frankly for me, l don't care about graphics, more about the style and what the author tries to show to the audience.Because you didn't wait till marriage!
Serious answer. We're in early development and haven't thrown in platonic affection yet.
We're working on it.
Just a general reminder that we are currently in a state that we wouldn't even consider early access.
I see comments demanding new girls and I'm just like "Dude, the fundamental systems aren't even in the game yet."
Remember. Pretty art and good writing isn't an indication that the game is a smooth experience. Y'all should expect some hiccups until you see the big blue [Completed] next to the name of the game.
But don't get discouraged. Once we have all these systems in place, Chapter 2 onward should be a smooth experience.
As said numerous times before. Chapter 1 will feel like a complete game before we move onto chapter 2.
Or more specifically, the gameplay and the freedom it gives.
A flawed game but a game that always passes over my head is Alpha Protocol. That game at first tries to be a flawed, half baked concept like most modern games(AAA) do. They have some good concepts but they were not used 100% or forgot their original goal. To keep it short, at least AP showed the opposite of that, a subversion and it actually proved itself. But such black sheeps are not welcomed nor respectful in the general consensus.
But hey, if a game manages me to replay it over 6 times, with 3-4 times, having the same with slight decisions, and having fun, that's an above and beyond experience of a game
Excuse me, just wanted to say my piece, you do you. l am not a developer but playing so many games, l do kind of feel something. Obviously I will need practical experience to truly understand.
Please go on, and no need to hurry. It's your baby, you know how to do it.