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The_Man_With_No_Name

Active Member
Dec 16, 2022
895
3,304
Me neither I got it to keep up with updates for this game
That's all I really use it for. Checking updates for projects. Using it is so well... disordered.Plus Discord mods are well, you know. And the typing style and commands reminds me of the old chats from the 90s that nobody except programmers used.
 
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freddygonzo

Member
Apr 26, 2024
361
415
Let's make this easier. So you don't need to make so many links. One link to rule them all
Might be better for downloading them, but each post has usually images and context to show around it what people prefer before choosing mods and fixes. No biggie, I'll leave the links as they are now.

I mean, your Green Eyed Laura mod alone certainly deserves its own mod topic as well where you could also link to your other tiny mods and fixes.
No idea, was it mentioned that her eyes gets changed in the game as well? Forgive me if I don't want to read through all these many old posts.
If not then even more reason to give this mod a proper home.

PS: alright, as you have also added images to your post above, only one link in my mod topic. Yeah, I was also too lazy to create an own mod topic, but no regrets now.
 
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The_Man_With_No_Name

Active Member
Dec 16, 2022
895
3,304
Might be better for downloading them, but each post has usually images and context to show around it what people prefer before choosing mods and fixes. No biggie, I'll leave the links as they are now.

I mean, your Green Eyed Laura mod alone certainly deserves its own mod topic as well where you could also link to your other tiny mods and fixes.
No idea, was it mentioned that her eyes gets changed in the game as well? Forgive me if I don't want to read through all these many old posts.
If not then even more reason to give this mod a proper home.
Sigh. You care more than I do. :LOL:
Only one I really care about is Green Eyed Laura.
All of them are texture replacers in game. I updated the giga post.
 
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Ruoken

Member
Nov 7, 2021
116
291
It's a great mod I never thought would exist I remember asking in the discord about a feature to add a eye color changer to make Laura's eyes green but was told to see if a Modder would do it but now here are with this mod
 
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freddygonzo

Member
Apr 26, 2024
361
415
I didn't like but was ok with Laura going from green to yellow.
When I saw Dazzler also got a change from blue to brown is when I thought "yeah, we need a thing for this"
Just keep those canon-fixes coming although I have not much clue about this either.
I might have read some X comics in the past but can't remember any details either anymore.
However, if you check out or have at least watched the show/come from the RL:E game (rather yellowish green there), you might wonder why not green here as well.
 

Ruoken

Member
Nov 7, 2021
116
291
Just keep those canon-fixes coming although I have not much clue about this either.
I might have read some X comics in the past but can't remember any details either anymore.
However, if you check out or have at least watched the show/come from the RL:E game (rather yellowish green there), you might wonder why not green here as well.
to my knowledge the decision was made cause Jean already had green eyes and they didn't want the two of the first three girls to have the same eye color. When Dazzler was shown off enough of us were talking about it for Boots to ask Ron about it seeing as he's the only who talks with the artist and his response was blue and green eyes are overused. And the dev team wasn't willing to budge on the eye color.
 

The_Man_With_No_Name

Active Member
Dec 16, 2022
895
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ShinyBoots1993 Suggestion for a compromise on the Laura's eye debate : if the modder is willing to add the code to make it an optional toggle, maybe the devs can integrate it as a built-in official mod? seems theres a fairly high demand for it
Hopefully the "modder friendly" things coming will make optional toggles or added clothing easier. As it stands right now it's hard to have things apply to an existing model that doesn't outright replace textures. No code I can see that directs to textures used. live2d things handle it from what I see.

If not, people who like the character source colors can download and those who like the game default don't. It's just files dropped in the game folder that can be removed without issue.
 
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Karmadive

Member
Mar 12, 2020
375
814
Hopefully the "modder friendly" things coming will make optional toggles or added clothing easier. As it stands right now it's hard to have things apply to an existing model that doesn't outright replace textures. No code I can see that directs to textures used. live2d things handle it from what I see.
Adding optional toggles to the game menu is fairly easy. It kinda reminds me on how adding addons to panels in blender worked pre 2.8 update. That is if we are talking about the same thing. You might be specifically talking about clothing which I have not touched live2d at all.
 

The_Man_With_No_Name

Active Member
Dec 16, 2022
895
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Adding optional toggles to the game menu is fairly easy. It kinda reminds me on how adding addons to panels in blender worked pre 2.8 update. That is if we are talking about the same thing. You might be specifically talking about clothing which I have not touched live2d at all.
I may be wrong and I missed something, but from what I can tell things that define what a texture is meant for is not in the normal scripts. So for example: if a scene calls for Jean to change her expression to "bite lip" I don't see anything that points to the bottom righthand corner of texture_09. Or if she changes to "Xsuit" I don't see anything that points to texture_17 or even recognizes xsuit as texture_17. Just the calls to do it. So I'm guessing the texture definitions and their position are defined with the live2d files.

It's why I create modified textures of the same name so that it just uses that instead. So for green eyes I just make a duplicate of all the textures with the eyes and turn them green.
 
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Karmadive

Member
Mar 12, 2020
375
814
I may be wrong and I missed something, but from what I an tell things that define what a texture is meant for is not in the normal scripts. So for example: if a scene calls for Jean to change her expression to "bite lip" I don't see anything that points to the bottom righthand corner of texture_09. Or if she changes to "Xsuit" I don't see anything that points to texture_17 or even recognizes xsuit as texture_17. Just the calls to do it. So I'm guessing the textures and there position are defined with the live2d files.

It's why I create modified textures of the same name so that it just uses that instead. So for Green eyes I just make a duplicate of all the textures with the eyes and turn them green.
I was just thinking you might have been talking about adding optional toggles into the game menu setting screen. I'm very basic programming level.

I had just done a quick Kurt & Rogue reduce accent text for the first 3 days for fun during a lunch break yesterday and added in toggles for both into the settings so why I was thinking that way.
 

The_Man_With_No_Name

Active Member
Dec 16, 2022
895
3,304
I was just thinking you might have been talking about adding optional toggles into the game menu setting screen. I'm very basic programming level.

I had just done a quick Kurt & Rogue reduce accent text for the first 3 days for fun during a lunch break yesterday and added in toggles for both into the settings so why I was thinking that way.
I'm not really a programmer either, I just know enough to look around and a few basic things. Not really much of an artist either really, just know how to use image editing software to do some edits.
 
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freddygonzo

Member
Apr 26, 2024
361
415
Theoretically, you could code a toggleable python file operation to rename mod-texture files to be used or not.
No idea how, but I'd prefer dropping mod files into the game folder if I want to have this change over some hardcore file messups any day.
I'd be happy enough to finally get rid of these clipping issues here at first before anything else.
I've stopped begging for official changes long time ago and rather do my own modding stuff.
Next game update now, please! :p
 

jackkamis

Newbie
Jul 4, 2022
72
36
Which myself and the writing team agree that essentially all "business transaction" sex was likely a mental projection... Though the lady could just want a fun lay ya' know?

Someone that does meet her standards, comes along, and they fuck. Simple as that. She's not in her late teens or early 20s so this idea of an untouched queen with so impossible that she's a virgin in every conceivable way is just silly.

There are objectively better characters to choose from if you're going for the "big talk" not actually having the experience when the time comes characters.

Hell, not confirming anything but this would be fitting for Kitty. She brags about reading a sex ed book and doing online research but when you get down to business she realizes "Wait I'm like 5'1 and Null's dick is 10 inches... THAT MATH IS SCARY"

I mean Jean even has that to some extent. Actual high standard holding virgin who grabs the impressionable freshman thinking that she's the top cheese.

Hell again in chapter 2. Storm would be someone who has higher standards but less experience than some due to her emotions needing to be subdued to avoid hurricanes happening in a desert.

TL;DR Emma being inexperienced makes no sense and there are other characters that fit the scenario mentioned far more.
I think you are right. If Storm has low experience, Emma should if not the same, similar. I'm a Stormchaser and wouldn't mind if she had no experience, but what you said makes sense and I agree with you.
 
Apr 8, 2025
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Frankly I don't see why so many want every girl to be a virgin and null to be their first.
Statiscally speaking it would be quite impossible for that to be the case.
If I am not mistaken, the devs plan for 15 girls in total, and in a group that big with different age ranges, kinda hard to think every single on was holding the v card for that special someone (cue Null) and all that jazz.
I personally don't mind if some of the girls already have experience (as low as that may be), specially the older ones.
 
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FacelessVixen

Well-Known Member
Aug 25, 2017
1,847
7,985
Frankly I don't see why so many want every girl to be a virgin and null to be their first.
Statically speaking it would be quite impossible for that to be the case.
If I am not mistaken, the devs plan for 15 girls in total, and in a group that big with different age ranges, kinda hard to think every single on was holding the v card for that special someone (cue Null) and all that jazz.
I personally don't mind if some of the girls already have experience (as low as that may be), specially the older ones.
I agree. But unfortunately, rationality isn't within reach of those that are out of touch. ...and I'm all in favor of the devs not making every girl a virgin as a way to tell those players to go to the store, get some straws and suck it up.

Come to think of it, can Jean get a retcon so that Scott actually got to smash and that we're guy number two?
 
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