Very odd because like dazzier said, much worse PCs have been able to run the game without much issueabout a week ago. i use GeForce experience to keep my graphics driver up to date
just tried launching 3.0a and it has the same issueyeah I'm surprised as well! did you get a chance to load up the 0.3a version I linked to earlier? you could also tryYou must be registered to see the links, which has Live2D
She's on the long list of potentialsnew update cool. any plan to add emma frost in the future?
what gpu do you have?I have nothing to contribute here, just wanna comment how baffled I am that my piece of shit brick of a laptop actually handles Live2D but more new, objectively better in every way, shape or form computers are having issues.
oh, then it's not Live2D. uh... I'm really not sure. I'm sorry mate. if possible I'd suggest trying on a different machine, but the fact that it doesn't even seem to initialize makes me think it's crashing before it even touches any TNH-specific codejust tried launching 3.0a and it has the same issue
the hotfixes for v0.3c are only necessary if you're having the specific bug, otherwise you don't need to install either!Coming back to this thread after some time and just read about the hotfixes. I downloaded them but notice 2 of them have the same name (hotfix.rpyc). Should I rename one of them? If so, what should I name it?
just got the game to run on my tabletoh, then it's not Live2D. uh... I'm really not sure. I'm sorry mate. if possible I'd suggest trying on a different machine, but the fact that it doesn't even seem to initialize makes me think it's crashing before it even touches any TNH-specific code
I just tried 0.3c on an old laptop from 2017 with a 1050 and horribly out of date drivers and TNH ran fine. Sorry but it must be some other issue with your computerwhat gpu do you have?
i got the game to run on my pc and found out what the problem was. i have a razer tartarus v2 connected to my system and it used to cause problems with older versions of rpg maker so i tried disconnecting it just to check and then the game launchedoh, then it's not Live2D. uh... I'm really not sure. I'm sorry mate. if possible I'd suggest trying on a different machine, but the fact that it doesn't even seem to initialize makes me think it's crashing before it even touches any TNH-specific code
Hey i have this same issue, have you solved it?i still an error when i open the journal
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 117, in execute
File "game/scripts/interface/Player_menu.rpy", line 171, in execute
File "game/scripts/interface/Player_menu.rpy", line 178, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 1001, in execute
File "game/scripts/interface/Player_menu.rpy", line 1029, in execute
File "game/scripts/interface/Player_menu.rpy", line 1032, in execute
File "game/scripts/interface/Player_menu.rpy", line 1033, in execute
File "game/scripts/interface/Player_menu.rpy", line 1053, in execute
File "game/scripts/interface/Player_menu.rpy", line 1054, in execute
File "game/scripts/interface/Player_menu.rpy", line 1054, in <module>
NameError: name 'stamina_boost1' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/mechanics/movement.rpyc", line 60, in script call
File "scripts/locations/bedrooms.rpyc", line 156, in script
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\ast.py", line 1618, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\exports.py", line 1114, in menu
rv = renpy.store.menu(new_items)
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\exports.py", line 1369, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\display\core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\display\core.py", line 2687, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\display\core.py", line 2687, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\display\screen.py", line 491, in per_interact
self.update()
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 97, in execute
File "game/scripts/interface/Player_menu.rpy", line 117, in execute
File "game/scripts/interface/Player_menu.rpy", line 171, in execute
File "game/scripts/interface/Player_menu.rpy", line 178, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 890, in execute
File "game/scripts/interface/Player_menu.rpy", line 1001, in execute
File "game/scripts/interface/Player_menu.rpy", line 1029, in execute
File "game/scripts/interface/Player_menu.rpy", line 1032, in execute
File "game/scripts/interface/Player_menu.rpy", line 1033, in execute
File "game/scripts/interface/Player_menu.rpy", line 1053, in execute
File "game/scripts/interface/Player_menu.rpy", line 1054, in execute
File "game/scripts/interface/Player_menu.rpy", line 1054, in <module>
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\exports.py", line 3939, in substitute
return renpy.substitutions.substitute(s, scope=scope, translate=translate)[0]
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\substitutions.py", line 370, in substitute
s = interpolate(s, variables) # type: ignore
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\substitutions.py", line 86, in interpolate
raise e
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\substitutions.py", line 78, in interpolate
value = renpy.python.py_eval(code, {}, scope)
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\python.py", line 1209, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Users\exile\Downloads\TheNullHypothesis-0.3c-pc\renpy\python.py", line 1202, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "<none>", line 1, in <module>
NameError: name 'stamina_boost1' is not defined
Windows-10-10.0.22621 AMD64
Ren'Py 8.3.0.24022002+unofficial
The Null Hypothesis 0.3c
Wed Feb 21 17:20:54 2024
I have a fix for you! it's another "pop into your game folder" thingHey i have this same issue, have you solved it?
damn, I have no idea why that would cause issues but I'm glad you figured it out!i got the game to run on my pc and found out what the problem was. i have a razer tartarus v2 connected to my system and it used to cause problems with older versions of rpg maker so i tried disconnecting it just to check and then the game launched
hmm, you put the hotfix in the "game" folder? if that didn't fix it, can you send me the save?I am having this error
and already apply the hotfix for ActionClass error
If anyone can help me I would be very grateful
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/interface/actions.rpy", line 19, in execute
File "game/scripts/interface/actions.rpy", line 19, in execute
File "game/scripts/interface/actions.rpy", line 43, in execute
File "game/scripts/interface/actions.rpy", line 148, in execute
File "game/scripts/interface/actions.rpy", line 517, in execute
File "game/scripts/interface/actions.rpy", line 518, in execute
File "game/scripts/interface/actions.rpy", line 518, in <module>
AttributeError: 'ActionClass' object has no attribute 'intensities'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/mechanics/movement.rpyc", line 60, in script call
File "scripts/locations/bedrooms.rpyc", line 241, in script
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\ast.py", line 1618, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\exports.py", line 1114, in menu
rv = renpy.store.menu(new_items)
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\exports.py", line 1369, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\display\core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\display\core.py", line 2687, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\display\core.py", line 2687, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\display\screen.py", line 491, in per_interact
self.update()
File "C:\Users\mathe\Downloads\TheNullHypothesis-0.3c-pc\TheNullHypothesis-0.3c-pc\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/scripts/interface/actions.rpy", line 19, in execute
File "game/scripts/interface/actions.rpy", line 19, in execute
File "game/scripts/interface/actions.rpy", line 43, in execute
File "game/scripts/interface/actions.rpy", line 148, in execute
File "game/scripts/interface/actions.rpy", line 517, in execute
File "game/scripts/interface/actions.rpy", line 518, in execute
File "game/scripts/interface/actions.rpy", line 518, in <module>
AttributeError: 'ActionClass' object has no attribute 'intensities'
Windows-10-10.0.19041 AMD64
Ren'Py 8.3.0.24022002+unofficial
The Null Hypothesis 0.3c
Wed Feb 21 22:07:00 2024
That solved it! Thank you very much!I have a fix for you! it's another "pop into your game folder" thing
the tartarus v2 registers as a game controller, mouse and keyboard all at once to the pc. this interacting with the controller support in rpg maker was what used to cause problems theredamn, I have no idea why that would cause issues but I'm glad you figured it out!