Lovely Candidate
Member
- Jul 21, 2019
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Steam, as a parody of an IP, I have no idea.. However..Steam and Patreon would never allow something like this on their platforms.
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People have a tendency to disapear.Releasing a porn game based on an IP owned by Disney on Steam...surely nothing can go wrong with that.
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I've never though I'd give my system info in an AVN game thread in my life, but here we go.With you system specs, because it does matter for this game - particularly video memory.
Game isn't graphic intensive. Vram of the graphics card seems to be the cause for issues for this game from what FacelessVixen seemed to be implying.I've never though I'd give my system info in an AVN game thread in my life, but here we go.
GPU is NVIDIA GeForce GTX 1650 Ti,
CPU is AMD Ryzen 7 4800H with Radeon Graphics,
RAM is 16 GB.
@ me if more specs are needed.
Eh, you'll never really see the eyes, the most you'll ever see is the mouth. There's only so many times you can do the pov shot before it gets samey.Gonna be honest not really feeling the outside of POV stuff especially this one you can kinda see the face now.
I mean, that's true in the grand scheme of you average Stem library, but maybe not so much when you narrow down the scope to 'Ren'Py porn games'.Game isn't graphic intensive.
It has 2gb of vram so I imagine it won't be fun.I mean, that's true in the grand scheme of you average Stem library, but maybe not so much when you narrow down the scope to 'Ren'Py porn games'.
Gonna need more benchmarks and more than three pieces of hardware/system configurations to get some decent system recommendations, though.
Guess it's time to pop in the 750 Ti and see what happens.
It seems Null is not immune to the effects of balding. Such a tragedy...Kitty Time
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Furthering my head cannon that null and zero look like agent 47It seems Null is not immune to the effects of balding. Such a tragedy...
Well...It has 2gb of vram so I imagine it won't be fun.![]()
Yeah.Well...
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The game certainly filled up the 2GBs of video memory, but the other 3GBs went into system memory. No lag. No flickering clothing. Kind of anticlimactic, though par for the course for when happens when you're short on video memory - granted for a game on an engine that doesn't need "gaming" level hardware. Also, I'd say that this benchmark was just for fun since you'd only use a 750 Ti with 32GBs of RAM and an i9 if your main GPU died and you have a 750 Ti laying around.
So, to attempt for a more "balanced" configuration: mimicking an 9th Gen Core i3 (4 cores, 4 threads, no hyper-threading), dropped myself down to 16GBs of RAM, and the 750 Ti is still in:
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No lag here - still running normally.
Now switching to Intel UHD 630:
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...And now we're talking about seconds-per-frame - including turning on Live2D Lite and Low Resolution, setting the image cache to 512 MB, Image Prediction on, and Multithreading disabled. It's safe to say that I found the CPU limitation with this config.
Now still on Intel UHD 630, but giving myself 2 more cores so that I'm mimicking an i5 9600K:
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The game is playable and responsive again in the 30 frames range.
And now putting the 750 Ti back in, but mimicking an 9th Gen i3 again.
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So, out of the seven system configurations I've tested so far, I've only had significant slow-down with the quad-core, Intel HD and 16GB of RAM configuration. The clothes flickering that Boss and I mentioned seems to be an issue with AMD CPUs based on his laptop and the Steam Deck. Though, the important thing is that video memory, and even having dedicated graphics, is only a part of the story as to why some folks like Justonemore20 were having issues running this game. And now I wonder what exactly Dittymyman is working with and if he bothered to try the current version.
Yeah, that one was pretty bad - even Windows 11 just by itself had noticeable lag on that one, and screen tearing. The Windows 11 overhead was pretty real. But it is interesting to know that either having 6-core CPU or having dedicated video acceleration significantly helps - the GPU being the more helpful of the two, of course. ...and Linux can potentially help, come to think of it; which would be the next thing to try on my older desktop if I felt like doing it.Yeah.
The Intel UHD has no vram or edram or whatever the video memory cache equivalent is on inegrated chips and goes straight to standard memory. And it looks like you are maxing out the cpu on that first uhd test.