I hadn't grinded much during my first session with 0.5a either. I wasted points at beginning due to the limits but that was later made up by giving out all gifts.I acutally understood the caps as analogous to level-progression in mainstream videogames, and would have been fine with some way of simply knowing that I cannot grind my way to anything now and should progrss the story..
We actually have considered a special comic based on the game but it would take a substantial amount of time away from the game's development. Maybe one day when we have a higher budget. Although, we do have plans to give more context about the girls prior to Null's arrival soon TM.Has the development team ever considered publishing a web comic? Maybe as a benefit for your Patreon subscribers?
I absolutely LOVE the art style of this game. And its clear that you have a great respect for the characters and lore. I wouldn't mind seeing these characters in a comic-style adventure -- even if its only a couple of issues a year.
If you want to avoid the messiness of giving Null a canonized appearance, you could make a "Year-zero" story that shows us what these characters were like before Null came to the Institute: Jean being hyper neurotic, Rogue being lonely and isolated, Laura only being a background character because she never interacted with anybody outside of the Danger Room. You could even treat us with characters that haven't been officially introduced (like Storm, Logan, Colossus) or tease us with characters that are yet to make an appearance (like Kitty, etc.).
You can encourage or discourage the quirks, but you won't be changing them. The characters will develop and change somewhat as chapters go on, but Laura won't suddenly become submissive in chapter 3 for example.are quirks for each character fixed, or can you change them during course of the game
I mean your selection of their quirks and the stuff you do during sex is you selecting your preference, does it have to be declared as yours? as to the number of options being essentially just 6, all games will have a limited list...I just finished playing this version of the game, overall i think its a great game, the art is really good, the plot is well done to the point of including iconic scenes of the series or comics, even the choice of the soundtracks are amazing (im someone who aprecciate hearing background music on games i play instead of playing silent games), the system of quest-sidequest and how to conquer the girls are really well done and really entertaining for me, hell you can even customize your charcter appeareance and background and the npcs react to it, a game with the potential of becoming amazing or epic if it does no get abandoned or prematurely finished on the long run (something i sadly saw happen more often than not in this site).
I know the game is in its early stages of developement and the team is showing real promise so good work team.
So far i only had good things to say about the game so i have to go for some bad thing atleast for me, take this as only my humble opinion and take no offence so here i go :
The unique complain i have about the game so far is the quirk system, and for me its partially good and partially bad, i mean i like some of the quirks on some girls and i hate some of the quirks on the others, i know you can discourage the ones you dont like, but thats it, i mean i have the girls trying to force their quirks on me like Jean trying to force me being the little brother or Laura trying to protect me, but come on thats forced realism, i agree that girls can have their quirks and all that but that leave me wondering where are my quirks? im a character in a game why cant i have my own quirks and try to force them on the girls like theyre trying to force them on me? i mean i could want be the big brother of Jean or wanted to be the protector that Laura needed in his life, althoug the plot is allowing me to adquire new powers plot wise like regeneration from Laura im unable to slighty alter their quirks or impose my own ones on them and that just make me a little sad... this is what i call forced realism, i mean if a try to do something that the girls dont want they simply say no to me and even get angry the finest example is in sexual acts they dont want to perform, if you insist the relationship deteriorates, but i have them trying multiple times to impose things i dont like to me and they get away with it scot-free, i could accept some kind of give and take mechanic like i concede some girl dominate me if they let me be the protector i wanted to be for them or the big brother i wanted to be, but as the game is now the maximum you can do is discourage that behaviour.
Well leaving the good things and bad things about the game aside, thx for the game and continue the good work, i just hope to see new girls sooner than later.
I mean your selection of their "quirks" and the stuff you do during sex is you selecting your preference, does it have to be declared as yours? as to the number of options being essentially just 6, all games will have a limited list...
at some point they might make things more complex, limit the availability or acceptability depending on previous choices, and maybe develop more niche stuff... imagine the brutal shit a regenrative gf can accommodate! my inner de Sade is hopping and hoping, hoping and hopping.
I thought each of the girls' respective two quirks were individually optional, they not?Well what i was trying to convey is that in your character profile you dont have "quirks" basically the mc is an empty canvas even if you as the person playing the mc have quirks like dominance or submisivenes or whatever well the mc simply dont have any and is forced to unilatery accept or decline the quirks of the girls cause they have them and your character not, painting the canvas that is your character, it would be awesome to select from a list at character creation and be able to force them on the girls on a added extra empty slot in their profile the same as they try to force them on you, or simply a mechanic of the type give and take to trade quirks like i accept this quirk of yours if you accept this quirk of mine, for example, i would gladly accept being dominated and die by snu snu from Laura in exchange of the second of his quirk being me the one who is protective of her instead of her being protective of me, or i would accept the domination of Jean in exchange of being treated as the big brother instead of the little brother, instead of shutting off completely the quirks that i dont like from them as it is now, that would be true realism-true forced realism instead of convenient forced realism that is used at the moment in my honest opinion.
But well as i said in my previous post that is just my opinion so take no offence on it, i know theres probably ppl out there that like every quirk on every girl and accept them all as they are.
You need to improve their friendship, invite them to the pool via phone and press swimRogue is angry with me for dating Jean. Is there any way I can fix it?
I haven't tested jealousy yet, but at least the "mad" status is reset on the next day.Rogue is angry with me for dating Jean. Is there any way I can fix it?
THis does actually encourage me to play thru with real answers instead of testing and rewinding what gives me best points. I can be an arse and keep hers too!Quirks:
Until end of Summer, there are this many opportunities to encourage/discourage quirks:
13x Rogue.History.update("submissiveness_encouraged")
8x Rogue.History.update("masochism_encouraged")
8x Laura.History.update("dominance_encouraged")
6x Laura.History.update("protectiveness_encouraged")
9x Jean.History.update("dominance_encouraged")
8x Jean.History.update("siblings_encouraged")
Whenever you encourage a quirk (thumb-up) at least two times more than discouraging it, the quirk will be added to the girl's database. Enc-Disc >= 2 = Quirk added.
Can't tell at moment if there are events that only check if a quirk is available or not and do whatever different in the dialogues.
Otherwise, the girls will keep offering the mentioned numbers of opportunities to either encourage their behavior or not.
At least until end of Winter, there is no real disadvantage in discouraging the girls' quirks. Sometimes you get even a little more points as reward when denying, or often no points at all no matter whatever you choose to do in these special decisions.
If someone doesn't like these, discourage them, but there is no real way to completely shut their special behavior off for the rest of the story so far. These are pesky quirks after all that can be hardly get rid off.
We'll have to see what new girls in the future will offer.
I personally like the quirks a lot and love being the lil bro and feel safe in the arms of a wild strong-girl. And if you got a bad day, there is always Rogue eagerly anticipating her good slappin.
About player quirks:
Having non-pink/brown skin color or inhuman ears has sometimes dialogue support, besides visuals during the hookup actions.
The dialogue choices give a little freedom being more arse or not, but it's true that being ass - typically the last dialogue option - usually leads to stat point reductions what no one really wants.
Blame it to the goody girls maybe that they similarly react to harsh words and can't be impressed like an evildoer.
Next, there are also Determined/Reluctant/Bitter dialogue options.
I'd say these can also be seen as roleplayed quirk. There aren't many occasions yet where the girls react to these archetype line choices. In the end, the typical determined hero is still prefered although Laura once favors the Bitter guy. There is no real penalty to roleplay here whatever, except on one occasion Rogue vs a bitter comment.
As Charles says: "I would like to emphasize: this is not the be-all, end-all of who you are as a person."
I advise, roleplay as you see how it works for your character best. There are so many point reward occasions in the game, that you can easily live with being an arsy hero. You will see different reactions from the girls and maybe sometimes even make them angry to rush off.
Enjoy the bad consequences by making up to them by gifts later.
The game has a lot to offer with the still few but complex non-player characters and their reactions. It mustn't always be the perfect way.