With all the leveling system and the talent tree, and the side chicks also having levels, maybe a turn by turn RPG on a chessboard like FFT would be great? Don't see a lot of games having a chessboard tactical RPG using Ren'Py here (if anybody has examples I am curious), so I don't know how feasible it would be without massive performance issues.
You could use Laura as a basic char with just regen per turn and higher base stats including movement, Kurt would actually have useful in-game mechanics, Rogue could interact with allies/enemies to "borrow" some power, Jean could lock/move enemies, etc... Not asking for BG3/Chrno Trigger levels of complexity of course.
What are the current thoughts on that? Too complex to implement? Unsatisfying gameplay? There's already a roadmap so maybe this idea got scrapped.