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Laxard

Active Member
Sep 5, 2018
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Expect plenty of rival content to come in future chapters when there are characters who canonically hate each other.

I'm not going to spoil anything but Rogue in the comics had a lot of insecurity issues with Dazzler even after they both joined the X-Men.
So it's turning into Chinese Emperor Harem Survival Sim. Are you going to make Kurt a eunuch?
 

ShinyBoots1993

Well-Known Member
Apr 7, 2020
1,773
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Im curious about something, before the reveal of the chapter 2 girls, and minus Storm ofc, what were the most requested girls for chapter 2?
Im sure Kitty was around the top.
Kitty and Emma were the most requested according to polls.

So it's turning into Chinese Emperor Harem Survival Sim. Are you going to make Kurt a eunuch?
Nah. He's one of those effeminate men that snuck in on occasion to be gay with the Emperor.
 

The_Man_With_No_Name

Well-Known Member
Dec 16, 2022
1,275
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Which is an issue due to the fact that it's only one chapter that's still in development.

Many achievements, and even some features, that currently exist are balanced for a longer gaming experience.

The NG+ element was implemented now because adding it in later would be a pain in the ass.

It's why we have achievements for stuff that's not even in the game(Like the Gold V Card) and the code monkeys can tell you that we have hidden achievements that are "empty" and that's only because we don't want the code monkeys spoiling things for themselves.
I mean, maybe it feels better after a full games worth of content, but just the idea of having power ups from achievements in of its self seems like a very not fun thing regardless of if you have 25,55,75 or more achievements unlocked. You don't usually get extra power ups that transfer to new saves in a game just by getting achievements. It rewards and pushes for a particular playstyle.

But hey, maybe it's only a few of us who think that the system is really silly and would rather just bypass it by playing silly in one playthrough then fun the next or just cheat unlock and be done with it. No need to change something that other people have fun with. No big deal in any case. The nay sayers can work around. (y)
 

cannavaro99

Member
Mar 29, 2020
282
1,355
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Yeah the whole thing just seems like a powder keg waiting to go off.


Aren't they canonically fake until Krakoa made them big naturals same with her blonde hair.

Will we still be a student or also be graduated.
Yup. Explizit Fake in the books. Best the money can buy
 

freddygonzo

Member
Apr 26, 2024
402
505
179
I mean, maybe it feels better after a full games worth of content, but just the idea of having power ups from achievements in of its self seems like a very not fun thing regardless of if you have 25,55,75 or more achievements unlocked. You don't usually get extra power ups that transfer to new saves in a game just by getting achievements. It rewards and pushes for a particular playstyle.

But hey, maybe it's only a few of us who think that the system is really silly and would rather just bypass it by playing silly in one playthrough then fun the next or just cheat unlock and be done with it. No need to change something that other people have fun with. No big deal in any case. The nay sayers can work around. (y)
The price of 50 to purchase skill points is definitely too low compared to $10k cash for 200.
Around level 10, you can earn like $500 per day working, so making that sum in 20 game days, ignoring the daily stipend income. At least with stamina_boost1, it already takes around 30 days from level 8 to 9, depending how many free actions you have available and use.
Taking all the stamina_boosts will surely reduce that time much more, but they all cost 9 points alone too.
With my current 730 a-points available on a restart as example, someone could purchase like 14 skill points what is almost every perk (16) or most useful mutant abilities (19) with the current pool available.
If the level cap will be 30 later, what looks tiresomly unreachable enough giving the hefty increase of XPs/level, then at least 5 skill points must come from the achievement pool, but only if someone really has to obtain everything.

Of course you don't really need every gimmick enabled. By increasing the price of skill points, you add at least some challenge again and force to make a plan what to rather pick or not.
Picking something like stamina_boosts is way superior to everything else like an anal x-ray vision for the fun out it, but if there are players who enjoy the grind then why not give them all the fussy extras to toy around as well. Some rewards for wasting one's lifetime should be granted.
More than a half of all achievements can be done by not paying attention while others are hardly done in a regular session, like skipping class for a week.
It's understandable that achievements are meant for doing them in more than a single chapter, but the temptation is still too great to grab them them early to make one's playtime easier should v1.1 hit one day when at least I will certainly start over again; not due a-points but due every basic feature available and polished. I'm looking forward for the full game experience right from start and maybe I still find some leftover bugs meanwhile.
If the price of skill points gets increased to 200 as well then it shouldn't really make such a difference anymore, but having currently effectively 14-15 extra levels as skill points available right from start surely feels too much like cheating.
Otherwise, I wouldn't mind removing the option to purchase skill points for good either.

I'm also afraid you can gain too much money later without enough money sinks available, but let's see what stuff and activities are still added the next half year.
 
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Spiroth

Newbie
Oct 19, 2020
54
19
100
Have to try this.

At least it seems to have stopped my image cache usage bar from constantly moving usage non-stop from low to almost full and all over in between. I thought it was just processing the cache or something in realtime.
Disabled Live2Dlite, allow multi threading , cinematic bars and large text mode ,for some reason this option contributed to large image cache usage even you using 500MB cache it somehow goes nearly 5GB of your image cache usage.
Disabled this cycle through image cache size 500 or 2GB to what you want and restart, animated interface option don't forget disable those to you will see your game run bit smooth and it lower the cache usage work on android and pc sometimes even you close game and play again the cache won't rise much it will stay minimum.
 

freddygonzo

Member
Apr 26, 2024
402
505
179
I've checked how much xp you gain with 4 stamina slots.

Together with note-taking perk, you gain 115 xp per taking class.
Let's say you also study and train each for 12 xp 4x per day then you gain 326 xp per day.
With only 2 stamina slots, taking class is only worth 57 xp (incl. note-taking) and half the number of study and training sessions, was gives 105 xp at the end of the day.

That means you have more than tripled your level progression by taking all stamina upgrades early what is definitely worth it for gaining further levels/skill points.
The other extra free action perks and coffee can additionally boost this gain or compensate for any other non-xp activity during the day.

Luckily, fooling around with the ladies won't advance time. No idea if C5 will still introduce new companions, but hooking up with a dozen later surely will drain a lot of stamina as well. :LOL:
 
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ShinyBoots1993

Well-Known Member
Apr 7, 2020
1,773
5,986
647
I'm also afraid you can gain too much money later without enough money sinks available, but let's see what stuff and activities are still added the next half year.
We'll be adding more money sinks. Think Assassin's Creed Brotherhood. You won't be renovating Rome but you'll still feel like your money will be impacting things.

Though to respond to everything else that I'm not gonna fill the entire screen by quoting. We can change values rather easily. It's the systems we can't change without breaking saves and general flow.

Luckily, fooling around with the ladies won't advance time. No idea if C5 will still introduce new companions, but hooking up with a dozen later surely will drain a lot of stamina as well. :LOL:
Stop studying the blade and start studying the shaft. Only then will you have the stamina to take on an army of one hundred.
 
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Farhan124

Newbie
Feb 18, 2020
76
122
130
if Mc gets a new power every time something life threatening happens or he gets fucked, how many more powers do you think we will have in store?( since we are going to have more girls added).
anyone know when the next update might happen?
 

OnlyNeverNow

Active Member
Aug 9, 2018
580
1,220
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A. The Brood storyline kinda comes out of nowhere with the X-Men putting a stop to the larger storyline to handle them. Not as egregious as them all being kidnapped and forced into a circus but still.

B. While it sets up a lot of cool things, a lot of people just don't enjoy it. We held a vote and both our comic nerds and our non-comic nerds either showed a disinterest or an outright distaste for it.
I'm kinda shocked the Brood storyline is so hated. We're talking the original 80s Brood stuff right? I always thought the X-Men's time in space was quite beloved.
 

freddygonzo

Member
Apr 26, 2024
402
505
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Some ideas for the achievement shop:

Outfits (portraits): no matter how many are still going to be added, you most likely will pick only one at most, therefore not the best ap sink.
Additional hairstyles, the hidden beards, eyewear, special backgrounds, and even more ear types and antennas (by shapeshifting) could further expand the selection to spend more points here.

Music: definitely worth the points, no matter how many tracks are still going to get added.

Phone: similar like the outfits. You might pick one new background and ringtone but that's it.

Instead of providing mainly skill points to avoid grinding, the shop needs more unique fun stuff you don't want to play without:
- player room deco. Instead of a money sink, offer these exclusively from the a-shop to lure players spending their aps there
- special companion gifts turning into even more special room deco
- companion outfits and accessories. We already have many clothes but still lack more jewelry, hair accessories, and eyewear like shades, basically small cosmetic objects that won't take too much work to create

Maybe more ideas will come with the additional locations and activities that will be added with the next major versions.
 
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