- Nov 5, 2019
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It's been a while since Enchantment 28 I suggest you follow WTGuys I'm stuck on enchantment 28 how I complete enchantment 29 pls help
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It's been a while since Enchantment 28 I suggest you follow WTGuys I'm stuck on enchantment 28 how I complete enchantment 29 pls help
Thanks broIt's been a while since Enchantment 28 I suggest you follow WTYou must be registered to see the links
I think Stacy seems to have a sixth sense about some people behavior, but not always right (Undermined by blackmail even normally good people do bad thing's.), but not wrong either in her judgement of people.Jessie is so desperate to get back in Stacy's good graces. I hope she uses that to make Jessie into a total office slut.
SlowYou must be registered to see the links
After a short break, I'm back to working on the game full force. I have the next release plotted and have already completed one biggish scene and am working on the second one. In this next release we are not only going to see Stacy slutting it up around office more (and outside), but we are also going to see some major plot movement in the main storyline. I am also going to complete (or at least advance) several threads that have been started and so far neglected (for example, the first big scene I've done involves the hobo outside the office front door who has been eagerly waiting to get a job).
I have also fixed a few bugs that had come up, like not being able to enter or leave the basement locker room area under some circumstances and one where people were getting stuck in her apartment due to not completely the first photoshoot scene.
I'd like to make a more general comment about bugs, though. This game is still in development. That means that I'm changing all sorts of things, some new and some old. This is always going to screw up old saves. I get that this is frustrating. There are now a couple of decisions that are permanent (like whether to help Tonya or not or whether to get the Strange Dildo or not). So far, they are minor, but I realize that when I screw up old saves and then create new ones for you all to use, those decisions are often made for you unless you want to start from scratch. Also, on sites likeYou must be registered to see the links, the game is uploaded without the included saves and for the life of me I've never figured out how to add saves into games on there.
My point is, I know it's frustrating, but that's just kind of how it is when you are playing a game still in full development. It would be a disservice to the game for me to handcuff myself from making important modifications for the sake of preserving old saves. I also know that the people reading this are probably not the people who I need to talk to about this, but I'm not sure how else to communicate it. When posting a bug report or messaging me, the first thing you should think about is whether you are using an old save because more often than not, that is what is causing the bug.
I now have a team of playtesters (thanks guys!) who play through the new content and various platforms before release. That doesn't mean we'll catch everything, but it does mean that any newly released content will be free of major bugs, as was the case with this last release. The majority of bug reports I received from the last release were from people using old saves. After fixing the two issues mentioned above, there is only one outstanding issue that I know of (regarding video playback) that isn't related to old saves. I am still researching it. I have yet to find a resolution but am working on it.
Anyway, that was way more than I planned to say on that subject. Sorry if it came off as a rant, it wasn't meant to be. I do appreciate everyone's feedback and I love hearing from you all. If you find a bug, please let me know. If you're getting it, so are others and it needs to be fixed.
I appreciate you all. Thank you for your support. I look forward to cranking out a hot new release for you all as soon as I can.
Thanks,
- J. S.
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unlike many others he is a developer who combines punctuality and seriousness work, and above all listens to his supporters, the last update has completed it safely in about 2 months and a few days so it could be very close. In any case, it won't take him six months.why dev didn't weekend update for a long time?
Do I smell JOHN around here? If they got together it would be the game of the year! only something like this is impossible to even dream of.unlike many others he is a developer who combines punctuality and seriousness work, and above all listens to his supporters, the last update has completed it safely in about 2 months and a few days so it could be very close. In any case, it won't take him six months.
jhonn is very good, but personally I like this game much more, deacon has better understood the gist of this genre of games and has managed to insert a nice progression without damaging the soul to the player for every single scene. jhonn got off to a good start but then got lost in a limbo of sickening repetitiveness. As for the development time, things are two for me either jhonn is the slowest in the world or deacon is a rendering magician, you decide.Do I smell JOHN around here? If they got together it would be the game of the year! only something like this is impossible to even dream of.
Well! As graphics makes much more Ren'py but as far as I've seen it takes a lot of resources, time and technical skill to invest. RPGM is much less graphically demanding however it has its limits both in terms of rendering definition and animation movements, so times are shorter.jhonn is very good, but personally I like this game much more, deacon has better understood the gist of this genre of games and has managed to insert a nice progression without damaging the soul to the player for every single scene. jhonn got off to a good start but then got lost in a limbo of sickening repetitiveness. As for the development time, things are two for me either jhonn is the slowest in the world or deacon is a rendering magician, you decide.
this is the definition of a content creator.You must be registered to see the links
Hey everyone. I hope you all are enjoying your summer! So far it has been insanely busy for me. I am handling like three different big projects right now, this game being one of them, and it has caused somewhat of a slowdown in production (at least from where I had planned to be by now). That being said, I still have a lot of content already done for the next release, which I anticipate being ready first week of August. That will give me time to finish the two more big scenes I have planned as well as a bunch of little stuff and playtesting.
I said way back in the winter time that I anticipated being able to wrap this game up by the end of the year. We're just past the halfway point of 2021 and I can say with certainty that will not happen. I have a habit of being overly ambitious. I don't want to rush out something that is garbage, but I also don't want to endlessly nitpick over details in order to make everything perfect. I suppose all content creators go through the same balancing act. My goal has always been to deliver quality but also enough quantity to make it playable (and worth the wait). I'm still working on it, but know that I'm trying my best!
I think that by next week or the week after, I should have a pretty solid idea of a release date. I am traveling to Miami for my birthday the second week of August so I won't be around much for about five days (on a much-needed vacation). I need to factor that into any release timing.
Until next time, friends.
- J. S.
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A sly dig on the likes of a few prominent devs.this is the definition of a content creator.