Oh sorry, I didn't mean to cause any inconvenience. I cancel immediately.Please, refrain from discussing such matters here publicly. It could be problematic for me as a developer, impairing my work.
I have the same issue. the sound sliders work in the main menu, but are ignored during gameplay. everything is extremely loud.can maybee someone help me out with getting the sound quieter after starting a new save or laoding a save?
regardless of which soundsettings is set inside the mainmenu, yes even completly turning of the sound, the sound volume ingame doesnt change at all and is the whole time as loud as a jackhammerwith my default system soundvolume of 5%, even turning it down to just 1% it is loud enough that it is nearly as loud as my washing machine.
Hey there!I have the same issue. the sound sliders work in the main menu, but are ignored during gameplay. everything is extremely loud.
I am running the game on linux through wine, so it might be a me-problem.Hey there!
I am terribly sorry that you are encountering this issue, I have not had many people reporting it. Could you please tell me more about your configuration, especially sound drivers? If you would be so inclined, please start a convo with me on the DM, if you want to help me in resolving it of course ^^
Yours,
~WegildDev
I see, just a question (not that linux savvy but I do have a mint config on the side). Have you tried to attach the game to your steam library and run it through proton, I'm wondering if you would get different results on their emulated environment.I am running the game on linux through wine, so it might be a me-problem.
My audio driver is alsa version 1.2.11-2, with pulseaudio 17.0 on top of it.
Normally I don't get this kind of sound problem in unity games.
The audio sliders work perfectly fine in the options and main menu, but not during the game, which is strange.
If this is not a linux-only issue, and the drivers are relevant, you might get more useful information from someone who encounters the problem on windows though.
There will be a lot of interact/dialogue initiated sex. Once I bring up the prostitution oriented update (which will contain a looooot of "fanservice" (Ain't all ero games big one fan service anyway tho? ) it will be there. For the time being, I am still focusing mostly on the core mechanics and smoothing the systems which I wrote. Although with the Status System in place, this work is almost at an end ^^.Question, Will there be love interest so u can F anytime or maybe F to get rip of bad sexual effect if one day it gonna be a thing?
Thank you, truly means a lot seeing your comment and your happiness! I hope that the future updates will meet your expectations and evoke further happiness as well ^^.Man, I really enjoyed this! There's a lot of love put into this and it shows. Seeing some earlier comments on the pregnancy focus is so exciting, and hearing that there's gonna be a prostitution update? Oh god this might turn into an all-time favorite! So excited to see where this goes.
Also exciting to see multiple 'bad ends' sometimes have some different dialogue, like Fiz mentioning the drider venom after the second time. The idea that stuff like that might lead into more depravity is so cool.
I like people with ideas, and I love people with good ideas even more haha, Hop over to Discord and let's discuss ^^.this kind of game/artwork works really well with a possession type enemy. Would be cool to see that in the future. along side mind control/transformation. GL, nice game.
Thank you for your kind words ^^Great game, i love it. If i can i would like to suggest an enemy with body swap ability