So far im loving this game and what it's going for, it definitely has some bugs to work out, but the systems in place here make it very friendly which I like (and hot). I will list all the bugs ive come across so far:
1.Spiders... (ironic on the bug list) they do 0 damage, and even when at low enough hp to get knocked down, they do nothing
2. Tentacle, camera doesn't zoom in during sex. When completely defeated by the tentacle no defeat scene played and I was teleported back to the tutorial area for some reason, but luckily I ran through it without having to actually do the tutorial again
3. ladder animation doesn't play, idk if there just isn't one yet but it has yet to play for me, i just get frozen on the last animation I was on
4. First level boss. someone already mentioned it, but I was in the negatives on hp and no scene played, I also never got the sex grapple as he just kept trying to attack me
5. Some of the UI can be buggy at times, but never that bad
6. The auto save seems to... be a bit too good. I think it saves like every second or something bc I tried to load myself out from the boss glitch and I loaded during the boss, which was um... not good lol
7. after beating the boss in the glitched state, the stone thing did not activate after I had picked up the boss drop
That's all for glitches and bug that I found.
Now I'll go through some gameplay suggestions
1. Lower the walking speed, I feel like it is far too fast, it doesn't feel natural and you can kinda just run past everything because of it
2. Gravity should be increased* falling feels slow, but unnatrually so, I think a way this could be remedied is to slightly slow the time it takes the reach max height, and then after that fall faster? I'm unsure if that would work, but that's just my suggestion.
3. If possible, when knocked down enemies should stop trying to attack and should instead try to walk closer to you, to better the chances of the sex animations playing as sometimes enemies would just hit me again instead of trying to do the anims.
Overall I'm looking forward to whatever you have in store (please dont let this be one of those abandoned projects)