Interesting premise. I like that the rules are introduced to the player and protagonist at the same time, plus the other side of the game rules are introduced as the thoughts of the protagonist.
That said, I do have a few criticisms.
1. While I like the mystery set up with the game in the beginning, the way it was presented was jarring. Maybe add a "Several days later" screen before the scene in the diner(?).
2. The red text on black background is somewhat difficult to read, at least for me.
3. A few more transitional screens wouldn't go amiss. For example between going to sleep and going to breakfast. (If the choice to sleep with the blonde girl is rejected.)
That said, I do have a few criticisms.
1. While I like the mystery set up with the game in the beginning, the way it was presented was jarring. Maybe add a "Several days later" screen before the scene in the diner(?).
2. The red text on black background is somewhat difficult to read, at least for me.
3. A few more transitional screens wouldn't go amiss. For example between going to sleep and going to breakfast. (If the choice to sleep with the blonde girl is rejected.)