There is lots to do in this game. The combat has many options, with a range of classes to choose from and dozens of abilities and upgrades to select. There is a good balance of dungeon grinding and corruption/sex progression. But ultimately it gets boring, with little variation in the art/scenes and unnecessary variation in the combat. Overall I'm glad I played this, but i wouldn't consider a replay.
The good:
- balance of pure combat and sex/corruption
- combat has many nuances - upgrading equipment, classes, and choosing the right equipment and classes for the enemies faced at each layer of the dungeon
- lots of npcs to talk to with unique interactions and progression
- slow and steady corruption
- english text is reasonably well written
- the gallery is really well done, providing useful hints for unlocking and showing your progression without spoiling anything
The bad:
- too much text to read. i started to click through most of it after a while
- the art is repetitive, even if the scenes are new. makes it feel samey
- combat has many options that aren't viable. certain classes i only tried once, because the penalties were so bad compared to the more standard classes. eg the berserker - without an easy way to regen health, it didn't make any sense to use it for a length of time
- i wish the progression to unlock anal sex was different from vaginal. they were both put together, which i guess highlights the lack of kinks in this apart from corruption and exhibitionism
- inventory management is a pain. luckily there is no max inventory, so you can just ignore the tons of useless loot you pick up throughout the game
The ugly:
- easy to accidentally repeat very lengthy scenes
- dialogue is way too boring and repetitive
- can't change classes between completing the last layer and the final boss battle, which makes it hard to optimise for each
- because each layer has to be cleared in a single pass (10 levels), only 2-3 classes are viable. others just can't be used for dungeon grinding (i mostly used swordfighter, thief and dancer for late game)
The good:
- balance of pure combat and sex/corruption
- combat has many nuances - upgrading equipment, classes, and choosing the right equipment and classes for the enemies faced at each layer of the dungeon
- lots of npcs to talk to with unique interactions and progression
- slow and steady corruption
- english text is reasonably well written
- the gallery is really well done, providing useful hints for unlocking and showing your progression without spoiling anything
The bad:
- too much text to read. i started to click through most of it after a while
- the art is repetitive, even if the scenes are new. makes it feel samey
- combat has many options that aren't viable. certain classes i only tried once, because the penalties were so bad compared to the more standard classes. eg the berserker - without an easy way to regen health, it didn't make any sense to use it for a length of time
- i wish the progression to unlock anal sex was different from vaginal. they were both put together, which i guess highlights the lack of kinks in this apart from corruption and exhibitionism
- inventory management is a pain. luckily there is no max inventory, so you can just ignore the tons of useless loot you pick up throughout the game
The ugly:
- easy to accidentally repeat very lengthy scenes
- dialogue is way too boring and repetitive
- can't change classes between completing the last layer and the final boss battle, which makes it hard to optimise for each
- because each layer has to be cleared in a single pass (10 levels), only 2-3 classes are viable. others just can't be used for dungeon grinding (i mostly used swordfighter, thief and dancer for late game)