Thanks for everyone wishing me luck and alike!
As I said in many places this is like a proof of concept version, ALL is subject to change. My goal with this version is to receive enough criticism to do better things. I did fix somethings already (mainly some "weird" movement on the pose creation) after the release but i cant do much for this graphical level of art with my actual hardware (i can't use simulations for animation, renders take a lot to finish, denoise makes things blurry and uglier, etc) and one thing i'm not good is texturing mapping so it could be one of the main causes for "weird" characters lol. Feel free to check on discord my computer specifications and maybe understand the why in the why or even talk to me about it (im checking with f95 staff where to put the link here but u can get it on my SubStar page) lol
Other questions:
- Game on subscribstar, are the girls related to the mc?
A: No, the girls aren't even related to each other, next update there will be presentation screens for them and make it a bit more clear.
- No good models, can something be done?
A: Yes, the models used are majority made only with geometry and subsdivision surface modifier (not even bevels in majority of places that should have bevels). I can and i already plan to introduce Multires Modifier and other things, which would allow me to create better textures and more detailed characters and objects but unfortunatelly my hardware cant handle well things like particles, simulations, too many vertices, so i had to adapt. I do have the skill tho, it just dont make sense to wait 40 minutes more to render 1 image if the program dont close before it finishes... that wont work either for me or u!
- Where is the discord link?
A: Im sorry for that, when we request to publish a game here we have to follow a template and discord wanst included on it and i didnt think of it at the time and i while i assumed that SubscribeStar would show an invite link/icon somewhere for it but it didnt. I'll be introducing it here soon if possible, just need to make sure where to put it. But here its for those who cant wait:
You must be registered to see the links
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You must be registered to see the links
- Where are the assets from?
A: Majority of the assets were created by me (even the textures) like the billiard table, the house, the cars, the characters, etc but some like the guitar, the piano and more complex ones that would give me a lot of work to do while i could do something else i got on the BlenderKit (
You must be registered to see the links
) but i did edited then to be able to use them, since majority of assets on blender kit are high poly count, which my hardware cant handle.
Any more questions feel free to contact me where it's best and easier for u! I'll do my best to answer or help if possible, thanks a lot for the feedback, everyone!!

