Axelrouch

Newbie
Feb 2, 2018
47
55
Nevermind, i had to use the actual bleeding edge of BepInEx for it to work, not just a "stable 6.0 version"
Hi! Can you explain in more detail what needs to be done? Should the folder be called: BepInEx /plugins or BepInEx /config ?

And you need to add SW_decensor_BE6.dll only?

If you happen to have another file, can you share it?
 

Keetos0

Newbie
Oct 5, 2020
81
75
yoooo! the previous attempts of this dev to making 3d games were kinda mid, but this time it looks considerably better, fingers crossed on the execution!
 
Nov 3, 2018
29
45
Hi! Can you explain in more detail what needs to be done? Should the folder be called: BepInEx /plugins or BepInEx /config ?

And you need to add SW_decensor_BE6.dll only?

If you happen to have another file, can you share it?
I have not confirmed if the uncensored is working but i was having issue with launching the game using v6.0.0 of BepInEx, so i had to grab the Bleeding edge builds, (quick google BepInBuilds should get you there) and grab the latest build from there. for the actual uncensored dll portion, there should be a post earlier that has a link to another thread that includes 3 different DLL. you want to grab only "SW_Decensor_il2cpp.dll" and put this in the BepInEx/Plugins folder. then when launching the game it should show something like "1 plugin loaded" with the the dll name in the console, that how you know it being "patched". but i am not sure if it working or not as i havent played yet. was setting it up so i can play it later.
 
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drchainchair2

Member
Mar 28, 2020
257
673
The dev posted on ci-en about some progress-blocking bugs. They submitted a fix to dlsite but it hasn't been published yet, so may be a good idea to wait.
 
Nov 3, 2018
29
45
Yes i saw that post, also is anyone running this game with intel arc 770? im getting pretty bad performances (spiking from 20fps to 60fps). anyone having similar issue? im assuming this is because of intel's gpu?
--
Turns out using BepInEx is impacting the performance, after removing, i get approx. 50fps stable except a occasional drop, however it still not utilizing my CPU or gpu 100%... so there may be still some optimization that dev have to do.
 
Last edited:
Nov 3, 2018
29
45
is anyone able to confirm this is a dx12 or dx11 game? just for the kick, i attempted it forced in dx12, it only show black screen, but in dx11 it worked but is behaving the same as default. so is this a dx11?
 
2.70 star(s) 7 Votes