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Hey everyone,
Tae and I are still feeling pretty unwell, but we've been able to work at mostly full capacity this week. After last week, when we could hardly look at our computers, this was a significant improvement.
The only update that I feel really matters this month is when you can expect the side paths. Our plan was, and still is, to get them out in December. However, we've run into a few delays. A couple of translations are moving a bit slower than we anticipated, but this doesn't need to delay the Patreon release.
We do have our two new translations implemented in-game now, and I've done a lot of the work in the Steam back-end to have the localised store pages and Steam achievements ready for when we launch it.
The most challenging part to confirm a release is that our art director is currently dealing with something personal. Currently, the only outstanding task (aside from translations) for us to release is lighting the last couple of side paths. At the moment, they haven't been able to work at full capacity, so we can't confirm exactly when we can release.
As soon as they are fully back to work, it should be much easier for us to give a release window and launch it. We hope they will be able to work again in the next few days, but if they can't, then we will need to push back the release slightly.
We will keep our development updates public this month, mostly just focusing on info around the upcoming release. Then in January, we'll go back to our normal development updates, with more info around Realm 4 and beyond.
Thanks a lot for your patience. We'll keep you posted as much as we can.
Have a great weekend!