Not even a ragequit issue as it is being a bit lazy; if you can't go through 2-3 pages to see what the game is about then you have no hope for games like Strive For Power and The Last Sovereign, which span a couple hundred pages.Seems like this hgame is living to its Dark Soul atmosphere, making a lot of players ragequitting lol. I was frustrated at first too, but after figuring out the best method to getting around the game, it became fairly easy (v0.04), the highest souls I could bring back was around 6k (aka around 18k in dungeon). And it's even easier now with the rest spot letting you keep all the souls you collected in the dungeon (v0.05) which for me makes the game too much of a cakewalk.
I'm no hardcore player (I just like fair challenge, which this game had on v0.04) but I think the game need to have 2 difficulty modes: EASY (let players keep all their souls at the rest spot) and NORMAL (don't let player keep all their souls in any circumstances). It will keep any kind of players, from casual to hardcore, happy this way. I personally don't like force collecting the souls at the rest spot since it defeats the purpose of leveling Soul Keeper.
Yeah, the rest spot really makes the game a lot easier. Before the next update launches every new player should be grinding the first 3 levels and getting their butt back to town on the first Rest Level so they can max out Soul Keeper (which in reality isn't as major as it was before). I have a feeling the next update won't be so friendly.