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4.30 star(s) 33 Votes

DuniX

Well-Known Member
Dec 20, 2016
1,421
980
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Mass = damage
Tenacity = Durability
Magic = elemental damage.

Skill damage depends on either Mass (for physical damage) or Magic (elemental damage) or even both for some skill.
So the amount of enchantments you can have depends entierly on tenacity?
 

YesManVegas

New Member
Jun 6, 2019
10
26
136
I Want to ask, does anyone get this Patreon Special Bonus? (2023 September Special Bonus - Fearless Vanguard)
I want to exchange it with my (2019 December Special Bonus Picture - Staying with Doroelle in the cold weather...)
Many thanks.
View attachment 5487039 View attachment 5487065
Alright,I got the Bonus Pictures, It's in the (The Shimmering Horizon and Cursed Blacksmith\resources\app\src\img\pictures)
I will share it if someone like these pictures just like me.

20251201220731.png
 
Last edited:

Hodedra

Active Member
May 7, 2020
615
706
249
So the amount of enchantments you can have depends entierly on tenacity?
The amount of enchants is determined by the weapon's internal tier level, which is based on their basic material and/or the weapon soul you used to craft it.
 

Sarojin

Well-Known Member
Jul 9, 2017
1,234
1,517
347


Here's the link you eventually get to after the ads: (3 parts) (you have to get them 1 by 1) (V1.01) (V25.11.29)


password is ryuugames.com


I'm not sure what version this is, but here's another site's:
 
Last edited:

DuniX

Well-Known Member
Dec 20, 2016
1,421
980
379
The amount of enchants is determined by the weapon's internal tier level, which is based on their basic material and/or the weapon soul you used to craft it.
How would you go about maximizing the number of enchantments?
Use materials from the later parts of the dungeon?
 

Noah Neim

Well-Known Member
Nov 25, 2020
1,600
3,514
373
Oh wow the thread is active now, really makes a grown coomer cry :cry:


How would you go about maximizing the number of enchantments?
Use materials from the later parts of the dungeon?
Its a mix of mix of rng and forging level, higher enhancement levels defintely wont show up at a lower level, I popped back into the game just to check and I was able to get an enchanement of 8 with plain old water crystals, so just pray or save scum, altough some testing leads me to believe the weapon you get also matters a bit.
 
Last edited:

Lansser

Member
Apr 6, 2018
191
801
227


Снимок экрана 2025-12-01 211312.png

Changelog

v1.02 / build 25120101
In this update, game-breaking bugs are fixed, and we try to reward players for crafting and breaking new weapons by buffing the Scraps and Essences, and add more ways to obtain powerful items.
Hopefully you can also take on a journey of crashing all your blades to get stronger and stronger!
More fixes and balance changes are on the way, so please stay tuned. Thank you!


GAME BALANCE CHANGE
Casual: Max HP +100 instead of +50. Enemies will now spawn less in certain maps.

Hardcore: Parameters inherited through Scraps and Essences increased.

Rezia now sell rare potions more often, and sell more at once.

Skewer now sell more stronger Scraps as story progresses, with better parameters and Skill level.

Extra Add. Effects increased.

Chance to get ★ Materials increased.

Parameters inherited through Scraps and Essences when triggering the Weapon Break trap significantly increased.

Weapon Durability lost when triggering the Weapon Dur. DN trap decreased.

Effects when using the Fusion Table increased.

Immobilize Defense for the Chapter 3 Boss decreased.

Number of certain enemies (minus Monster Girls) in randomly generated maps in Chapter 6 decreased.

Chance of Ore Piles to drop items in Chapter 6 increased.

Chance of high-level materials to drop in Chapter 6 increased.


BUG FIXES
Fixed the bug where the game will crash, showing an error message "Maximum call stack size exceeded," due to in-game fonts differs from the default.

Fixed the bug where certain characters don't appear in Chapter 6.

Fixed the bug where the game will crash showing an error message "checkDead" under certain circumstances.

Fixed the bug where the player's parameters will stack in Casual Mode.

Fixed the bug where after certain weapons are forged, the cutscenes when returning to the Safehouse doesn't work as intended.

Fixed the bug where after reading the Forging Journal, BGS will suddenly play.

Fixed the bug where after ending Chapter 5 while overcucumbered, the game will softlock during a cutscene.

Fixed the bug where the Chapter 4 Boss doesn't come back to the map sometimes.


OTHERS
Game file compressed. The game is now smaller in size.

The message shown before boss battles will now differ whether you have watched all dialogues and cleared all quests during that chapter.

Miscallenous text fixes.


CAUTION

Several bugs reported are now confirmed to be caused by the usage of external tools, possibly by accelerating. Please refrain from using external tools.

It looks like the game has a fair amount of bugs, so the next update will be in a couple of days.
 
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SnowF4ll

New Member
Feb 12, 2021
9
75
23
I already beaten the game but says it has one more ending if i have all Memories of the Hero, but the problem is, i don't know where to find the remaining ones! I still missing 8, 9, 19, 22, and i don't know if there's more than 26 tbh, i hope someone posts a walkthrough to get those. :sob:

here is the save file if yall want
 
Last edited:

doobvenom

Member
Aug 15, 2023
185
38
114
The Shimmering Horizon and Cursed Blacksmith 1.02R

View attachment 5488908

Changelog

v1.02 / build 25120101
In this update, game-breaking bugs are fixed, and we try to reward players for crafting and breaking new weapons by buffing the Scraps and Essences, and add more ways to obtain powerful items.
Hopefully you can also take on a journey of crashing all your blades to get stronger and stronger!
More fixes and balance changes are on the way, so please stay tuned. Thank you!


GAME BALANCE CHANGE
Casual: Max HP +100 instead of +50. Enemies will now spawn less in certain maps.

Hardcore: Parameters inherited through Scraps and Essences increased.

Rezia now sell rare potions more often, and sell more at once.

Skewer now sell more stronger Scraps as story progresses, with better parameters and Skill level.

Extra Add. Effects increased.

Chance to get ★ Materials increased.

Parameters inherited through Scraps and Essences when triggering the Weapon Break trap significantly increased.

Weapon Durability lost when triggering the Weapon Dur. DN trap decreased.

Effects when using the Fusion Table increased.

Immobilize Defense for the Chapter 3 Boss decreased.

Number of certain enemies (minus Monster Girls) in randomly generated maps in Chapter 6 decreased.

Chance of Ore Piles to drop items in Chapter 6 increased.

Chance of high-level materials to drop in Chapter 6 increased.


BUG FIXES
Fixed the bug where the game will crash, showing an error message "Maximum call stack size exceeded," due to in-game fonts differs from the default.

Fixed the bug where certain characters don't appear in Chapter 6.

Fixed the bug where the game will crash showing an error message "checkDead" under certain circumstances.

Fixed the bug where the player's parameters will stack in Casual Mode.

Fixed the bug where after certain weapons are forged, the cutscenes when returning to the Safehouse doesn't work as intended.

Fixed the bug where after reading the Forging Journal, BGS will suddenly play.

Fixed the bug where after ending Chapter 5 while overcucumbered, the game will softlock during a cutscene.

Fixed the bug where the Chapter 4 Boss doesn't come back to the map sometimes.


OTHERS
Game file compressed. The game is now smaller in size.

The message shown before boss battles will now differ whether you have watched all dialogues and cleared all quests during that chapter.

Miscallenous text fixes.


CAUTION

Several bugs reported are now confirmed to be caused by the usage of external tools, possibly by accelerating. Please refrain from using external tools.

It looks like the game has a fair amount of bugs, so the next update will be in a couple of days.
dude i download this and it version 1.0 ?
 

Lansser

Member
Apr 6, 2018
191
801
227
V1.00R build 25112802, your build is just like mine
I wrote that the game has a lot of bugs, perhaps a conflict due to old saves, but I don't even have version 1.00R on my PC.
Снимок экрана 2025-12-01 221131.png
I haven't played the game yet because I'm waiting for the developers to finish it.
 

SnowF4ll

New Member
Feb 12, 2021
9
75
23
I wrote that the game has a lot of bugs, perhaps a conflict due to old saves, but I don't even have version 1.00R on my PC.
View attachment 5489041
I haven't played the game yet because I'm waiting for the developers to finish it.
not at all, i just downloaded your version just now, the save file was a lil' laggy but i just had to get into the dungeon, abandon body and fixed it
 
4.30 star(s) 33 Votes