I went to the art school to upgrade my drawing skills and I practice every day to make the arts better. I improve the knowledge of English and each new release confirms it. In our games, you won't ever find a critical error that doesn't let you pass the game, and we correct all small errors on the very day of the release. We never disappear for months and are open to communication not only with our patrons but also with everyone. Isn't it a development?
That's how finals go.
If you don't do any of this: let Wendy blast into Sasha or give her your "sport shake", you'll have a bad end. It doesn't matter whether you have completed the additional quest or not. If you did it all but you didn't get the business card from the cafe owner, you'll have a good end, but if you did, you can choose one of the good ends.
On the 1st of December, I released version 0.75, and the final version was already released on 18 December. Even for a big team, it's hard to make a big release in so short a time, and it's just the two of us and we make it in our free time. Remember that.
Lots of thanks, guy. Finally, someone noticed that. You're the best!