As with any question regarding a brand new build that is public, with an active creator, you need to ask Denton 47 directly. I mean, it's not like build 420 is hidden behind a paywall and been pirated!
can someone make a list of incompatible mods with kw bc ive gotten to a point in my game where relationships are constantly resetting when i load in but when i remove kw problem solved. Delphys dashboard has no conflicts but something is wrong.
Also would love to see an incompatible mod list. I'm not getting the KW option in the pie menu at all and my game is also resetting things when I load in.
Also would love to see an incompatible mod list. I'm not getting the KW option in the pie menu at all and my game is also resetting things when I load in.
Also would love to see an incompatible mod list. I'm not getting the KW option in the pie menu at all and my game is also resetting things when I load in.
Sorry for the bump, but can someone just upload their entire complete s£x animations folder? instead of us having to download one by one? Honestly you would be a true hero to all of us returning to Sims 3 who'd love to just drop the folder into the mods folder and go straight in. Tysm in advance if there is someone kind enough to do so.
Whew lord. Took a lot of 50/50, but I can safely say that Xantak's Have Sim Arrested Mod on MTS is incompatible! Woohoo! Figured it out! It took hours!
Whew lord. Took a lot of 50/50, but I can safely say that Xantak's Have Sim Arrested Mod on MTS is incompatible! Woohoo! Figured it out! It took hours!
I learned long ago that, too often, there can be combo issues. I have been running both KW (started at 375 and currently 422), with Xantak's arrest mod since around build 405, and no problems.
Oh heck. WELP!
I WILL say that the update that the new person's been working on has made my game delightfully stable. I haven't had a single CTD and I usually get one within an hour of playing.
This is my absolute favorite sex mod for The Sims 3, hands-down. more than 700 animations in total, and it has both consensual and non-consensual stuff (whereas the other mods focus too much on consensual sex imo) <3
Too bad it's aBITCH to set everything up properly and getting The Sims 3 to run on a modern PC... If it wasn't for that, i'd reinstall the game just to play this gem again
Oh heck. WELP!
I WILL say that the update that the new person's been working on has made my game delightfully stable. I haven't had a single CTD and I usually get one within an hour of playing.
That Denton is active on LL, and addressing issues (whereas Oniki abandoned LL and worked for patrons only... with their odd fetishes), certainly helps.
This is my absolute favorite sex mod for The Sims 3, hands-down. more than 700 animations in total, and it has both consensual and non-consensual stuff (whereas the other mods focus too much on consensual sex imo) <3
Too bad it's aBITCH to set everything up properly and getting The Sims 3 to run on a modern PC... If it wasn't for that, i'd reinstall the game just to play this gem again
There are far more animations than 700. I have 16 packages with almost twice that. Best thing to do is ask around on LL, or check one of the KW guides for animations lists.
Perhaps a slight "bitch" to do set up, but once it's done, you can save the file and import to a new save series.
That Denton is active on LL, and addressing issues (whereas Oniki abandoned LL and worked for patrons only... with their odd fetishes), certainly helps.
There are far more animations than 700. I have 16 packages with almost twice that. Best thing to do is ask around on LL, or check one of the KW guides for animations lists.
Perhaps a slight "bitch" to do set up, but once it's done, you can save the file and import to a new save series.
Oh sweet Lord, i can't believe there's this much! Although it's been a while since i've last played, so naturally we'd have a lot more sex animations now than before.
As for the "bitch" part, i was referring specifically to when you uninstall The Sims 3 altogether... Reinstalling the game and all the essential mods takes several hours to finish (my last time took close to a whopping 6 hours, although i did go for other non-NSFW mods too, such as realistic zombies, more dangerous vampires, ghosts, werewolves, mummy's curse, more diseases, etc). The easiest solution of course is to simply never uninstall Sims 3 from your PC, but since the game takes quite a bit of HDD space (with all the DLCs), i'd rather not leave it installed for long.
Just zip (or 7-zip) up your Mods folder, next time. Time is more expensive than storage. Oh, and, um, the few smaller files in the Libraries folders, if you want to keep your KW settings. (NR->OW->Immediate->Export and it'll be a new/small file in Lib as well for those other mods)
Completely new install on new computer -- an hour or so, most of that re-downloading from Steam and extracting the zipped Mods folder. I, personally, back up the entire folder (under Documents) as it helps keep Store content from needing to be re-downloaded... some of the time.
Hmmm... thumbdrive? There are posts about playing games from a thumbdrive, but results vary and may not work at all for TS3, BUT, perhaps to transfer you Sims 3 folder to a thumbdrive and transfer it back to documents to play??? Honestly, no idea how long it would take to transfer the files.
I've not tried TS3, but I have tried other things with similar file count/sizes. Those drives, well, USB in particular, seems to prefer very large files, like a zip, to thousands upon thousands of small files.
But, know what? TS3 takes 40-mins to load up one of my games off a very fast NVMe internal SSD, so it might not be even noticeable. I might just give that a try.
Update 1: Took about 30-mins to copy the 23.4 GB game directory over to an empty "32GB" Samsung USB3 thumbdrive, finding and extracting an old save, redoing the symlinkd to the new drive, and starting up TS3.
Update 2: Took 60-mins to load from the thumbdrive. I'm not going to redo the timing off the internal SSD, but memory was it being "about" 45-mins. However it's so long it's basically a start, do other things, and forget about it, with a "ohhhh it's loaded". So it may very well have been closer to an hour. (That's also not to the point of playability, BTW, as KW's interactions still hadn't been loaded.)
Result: A ThumbDrive, is, surprisingly, a potentially usable location for the game directory -- note: that is not the save directory nor the installation directory.... damn them EA folks for so many directories.
The MHD file is 253 MB. Contrast that with one I started over recently that is 71 MB and loads in like 4-5 mins, it's 3.5-times the size.
TravelDB (new game) 496 KB (old game) 165 MB. , DOS, Windows, Linux, Unix, and professionally since the late 90s. So not exactly new to this stuff. Anyone can figure this stuff out. It's just basic computer skills. But you have to actually want to learn.
Hmmmm.... 1st I've heard of that causing slowness. Took some digging (since I merged everything a long time ago) but it (that package) was in a pre-merged version. I'll give removing it a shot. Thanks!
Update:
I guess that save is just FUBAR'd. Took nearly an hour to load, after removing that dereference package. Didn't even let KW load, which is often a memory saving step, especially if building out lots... but this... it made me bust out laughing. I ain't gonna give up, though. I'll just have to find an older save, like from my HH's last trip.
Hmmmm.... 1st I've heard of that causing slowness. Took some digging (since I merged everything a long time ago) but it (that package) was in a pre-merged version. I'll give removing it a shot. Thanks!
Update:
I guess that save is just FUBAR'd. Took nearly an hour to load, after removing that dereference package. Didn't even let KW load, which is often a memory saving step, especially if building out lots... but this... it made me bust out laughing. I ain't gonna give up, though. I'll just have to find an older save, like from my HH's last trip. View attachment 3493019
periodically the clean your save files up? If you have quintillion mods going on, error 12 is inevitable though, but, this tool will at least substantially postponed the inevitable.
Update:
I guess that save is just FUBAR'd. Took nearly an hour to load, after removing that dereference package. Didn't even let KW load, which is often a memory saving step, especially if building out lots... but this... it made me bust out laughing. I ain't gonna give up, though. I'll just have to find an older save, like from my HH's last trip. View attachment 3493019
Yes, following the other person's suggestion, use the save game cleaner to clean your game. An uncleaned game is bloated and easily causes error 12. Cleaning the game, however, reduces only the saving time. Long loading time is from that dereferencing file. Once you remove the file, the first time you load it will take a long time, but after it has completely loaded, save it once. Then quit, then reload. It should load only within a few minutes from this point.