I have the latest Basemental but it says the file is too large for the server to process NVM I now know what SFS is for lol
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Even though the main focus is on Basemental Gangs these days, that certainly does not mean I have stopped updating Basemental Drugs...
Changelog
Cocaine and Amphetamine
- Powder visible under nose on consumption
MDMA
- Dilated pupils visible when high
Fixed String Tables
- Fixed missing String Table Entry for amphetamine high
- Fixed missing String Table Entry for opening OG Kush cure jars
Other Fixes
- Fixed outdated syntax for cocaine
- Fixed missing walkstyles for cocaine buffs
- Fixed outdated syntax for amphetamine
- Fixed missing walkstyles for amphetamine buffs
- Fixed error in statistic commodity for alcohol
- Fixed outdated syntax for lean
- Fixed missing walkstyles for lean buffs
- Fixed outdated syntax for xanax
- Fixed missing walkstyles for xanax buffs
- Fixed outdated syntax for MDMA
- Fixed missing walkstyles for MDMA buffs
- Fixed constraint issue with pill presser
- Fixed outdated syntax for shrooms
- Fixed outdated syntax and glitchy behaviour for ayahuasca
- Fixed outdated syntax and glitchy behaviour for police/swat
- Fixed outdated syntax for bouncer lot trait
- Fixed outdated syntax for all pie menus
- Fixed outdated syntax for settings
- Fixed outdated syntax for all social_mixer_interactions
- Fixed outdated syntax for smuggling
- Fixed outdated syntax for computer interactions
- Fixed error in statistic commodity for money laundering
- Fixed outdated syntax for trait buffs
- Fixed outdated syntax for pickpocket notifications
- Fixed outdated syntax for parental reactions
- Fixed outdated syntax for rehab
- Fixed outdated syntax from snorting from sinks
- Fixed outdated syntax from cocaine dealing rewards
- Fixed outdated syntax from amphetamine dealing rewards
- Fixed outdated syntax from edibles
How it works
Cocaine and Amphetamine
Whenever your Sim snorts multiple lines of high quality cocaine or amphetamine they will get visible powder under their nose.
MDMA
Whenever your Sim is high on MDMA they will get dilated pupils.
All Them Fixes
There was a
whole bunch of outdated syntax in a whole bunch of places. I have been sitting all night correcting it. Quite tedious, but also an important thing to sort out. Thing is, most of these would have gone unnoticed as, even though it is outdated and doesn't work any more, it didn't cause any issues in the game either. But the less redundant stuff in there, the better, obviously. I want this mod to be as fault-free as possible.
There is still the Cannabis that needs to be overhauled and there is still some old outdated syntax in there, but I haven't touched that yet as I need to overhaul it properly from the ground up, following the new system I have in place for the other drugs.
Installation Instructions
Download :
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