- May 8, 2017
- 270
- 635
I'm answering this one because I had a lot of differents feedback/reviews, and it's important to be clear about the next steps in the game:Those scenes are real-porn, of course, so that's got it's up and downsides. Some scenes have better material than others, sometimes the material fits better than at other times ... at no point does anything look like the actual apocalypse, but eh. It's kinda expected. Overall I think the choices are sensibly made.
About the story, it's not really apocalypse. (Don't expect a nuclear bomb to appear in the story). I want to improve the survival side of the game, without putting a boring and repetitive gameplay. I'm working on the water/electricity system but I want to take my time to release something nice.
I'm aware that the writing is not good. With the help of few people, I'm re-writing some parts of the game, and I'm correcting mistakes too. I expect a big step-up in v0.7.The writing is unfortunately awful. Out of 5 words, you can expect at best 3 or 4 to be correct. It's really that bad. Sometimes it's impossible to decipher what the game is even talking about; best case scenario, when the scene is very simple, there might be only a few mistakes, but then it'll read incredibly clunky. It's just bad. It borderline cannot be worse.
Whether that bothers you or not ... eh. It's the sorta game that I find surprisingly still tolerable despite this, but it really, really could be better.
In addition, I think the intro of the game is bad and is not matching the quality of the most recent scenes, so it returns a wrong idea about the game. I'm gonna rework it too.
About the UI: I've developed a new UI about the Relation screen for v0.7, so you have more informations about each girl:Characters are okay as far as I could understand them. As more introduced, and as they all get equally horny, their personalities begin to blur a bit. Would be nice if more of them had something a bit unique going on (aside from getting more and more horny).
UI is okay, but some bits could do with less clicks - especially the phone, I'd say. I'd also suggest marking locations if characters are there or scenes can trigger there (like with a border and a little character portrait or something).
-Presentation of each girl + summary of her background
-Story/Stats informations
-Introduction of the fetish system, different for each girl (Bring back more personalities for each girl)
-Locations: Show where the girl is (except if a special event trigger)
-Tasks: New feature. + give informations on the repeatable scene
It's finished, but no spoil yet, I will show it on Patreon first.
I plan to make a big update in v0.7 about the UI. You can now change the background of the phone, with differents texts you received during the game.
I plan to split the Achievements Screen and the Relation screen, to navigate quickly in the phone.
I plan to rework the navigation between locations for a quicker roaming (specially around the spinney).
After the v0.7 (maybe v0.9/10), I plan to add hovered mode for all the buttons (It could be easier to understand) + an icon on each locations to show where are all the girls.
It's planned too, but I can't say much or I will spoil the story.Gameplay-wise, eh. Maybe the gardening thing could have some upgrades? Like an automated-watering system reducing the work you need to do, or starting a compost to increase how much food you get ... also; fishing traps seem useless. But it's kinda whatever.
Thanks for your constructive feedback!