I like the variety of choices and branching paths, though some feel unfinished or rough, probably due to time constraints or because they are considered less important. At the moment, the warrior and mage paths stand out as the most engaging since they appear to be the only ones connected to the main plot involving void creatures and gods, the latter only vaguely mentioned so far.
With so many branches, development must be challenging, so the delays are understandable. However, this slows the story down, which can be frustrating and makes it harder for players to stay interested after waiting for so long.
The sexual content mainly focuses on scenes where the heroine is portrayed as a slut or a sub, while other scenes feel milder or vanilla, sometimes even dull.
The lack of illustrations in some scenes is disappointing, and the mixture of very different art styles, likely from various artists, hurts the overall flow and makes it harder to follow the story smoothly.
That said, the game offers a fairly rich medieval fantasy world, even if it is somewhat traditional. Still, it remains difficult to tell where the story is heading.
The long delays and numerous branching choices have made the plot feel fragmented. Many paths are too short or lack impact, with quite a few left unfinished or abandoned. The writing could also be sharper.
Despite these flaws, I like that the three main paths have story choices with different outcomes, although this seems to be fading a bit. I also enjoy the mix of epic warrior scenes, strategy, politics, magic, fantasy, mythology, and heroic quests.