Some things to improve game /some bugs:
- in event "Taken" at GF high submission stage saying that gives 2 family corruption points, but gives nothing/ bug
- Sometime when game notice you that something happens the outcome is " You walk into your room. Nothing unusual happens today." ,which is not right. If there is nothing to happen, then why game notice player that something is happen there?! No logical at all!/ possible bug
- why we have two energy bars? If I'm not mistaken (and I'm definitely not) it's the sleep, food and drinks, which should provide peoples with enough energy during day to do things like go somewhere or build something. Not to mention, that peoples usually starving during postapocalyptic setup and can stay alive even few days without food to live. Instant death without warning is no logical at all!
- cellular network same as Internet are dysfunctional at postapocalyptic setup, no mention that electrical energy will be mostly from some gas generators only/ receiving phone messages with pics are out of logic - may working with Bluetooth but it's very slow and on close distance only!
- NTR scenes with father or grandpa should be affected by points MC have with them. It's not logical if someone who have many good points with MC do that/ If father have negative points => show father related scenes/ If grandpa have negative points => show grandpa related scenes / If both have negative points => show random one
- variability with scene of her changing dress => if MC stay watching, he get "+Lust" ,if he leave and fam-corruption is above 15 dad or grandpa can peak at her and get "+Family corruption"/ same when she cleaning room
- variable GF scenes in shower => if MC stay and watch can get "+Lust", if family corruption above 25 => Dad and Grandpa secretly watching her => "+Family corruption"
- if MC's lust is at 75+ he can't get sleep without any sexual action and relieve/ by playing with GF's ass/ by watching some pics of his phone
- at last grandpa NTR scene is written, that she asking him
if he will only stays there - that line is possible only if GF is dominant/ If she is submissive, grandpa should be the one who initiate whole thing/ different scenes in regards of path you choose
- submissive doesn't mean she is more slutty, but more obedient and willing, so she can still look quite innocent even if she have high sub/ slutty look fits better if she become dominant
- deteriorating of shelter at this rate is weird looking, due of stability of materials like wood or steel plates/ better option is to gather materials to upgrade and fortifying shelter/ some can be gathered by random amount at daily basis/ higher amount of repair should be after some group of looters or infected ones made raid on MC's shelter
- time periods and personal schedules/ currently all events popping up at random basis, without any logical reason, which is not good
- dad, grandpa and probably MC should gathering materials like wood, steel, gasoline and other useful things/ combination of participants with time schedule can create multiple windows for possible events of those who stay on shelter/ Mother, sister and GF should gathering food resources and do simple works inside shelter
- MC not must see all thing that happens/ some event can happens when he is out for looting
- for better immersion, will be better change style of writing scenes when GF or sister go out alone from "You found path to new location" to "She found path to new location" as first person is supposed to be MC himself
- all scenes and events consist of few lines (sometime single one!) only, that is too small amount for story driven game, which HTML games are.
Please take these notes as my help and try to made your game better and more realistic.
