was using breezip, tried WinRaR and it worked thanks.What can I explain to you if you don't even understand basic things ?
Get a normal archiver, for example WinRAR, and download the game as one file,
not as a split file divided into 4-5 parts.
was using breezip, tried WinRaR and it worked thanks.What can I explain to you if you don't even understand basic things ?
Get a normal archiver, for example WinRAR, and download the game as one file,
not as a split file divided into 4-5 parts.
What changed in the game that you decided to make the mod in BepInEx, and not Assembly-CSharp.dll ?BepInEx 6
I decide to use BepInEx instead of direct patching the game file because of each game update i need to redo all the patch and the work need to do to make a patcher is same as create a BepInEx plugin.What changed in the game that you decided to make the mod in BepInEx, and not Assembly-CSharp.dll ?
I checked the mod, it doesn't work at all.
None of the above.
I've been using BepInEx for several years now, the problem is probably not in it.
Maybe you can still import it into Assembly-CSharp.dll, everything worked fine with it.
I'm already update it to version 5. Just check it!What changed in the game that you decided to make the mod in BepInEx, and not Assembly-CSharp.dll ?
On BepInEx 6 the mod works, but the translator does not work correctly.
There is a possibility to make for BepInEx_win_x64_5.4.23.3 (it is another version of BepInEx, the latest)
or import the mod into Assembly-CSharp.dll.
Thanks in advance.
It works ! Thanks, friend !I'm already update it to version 5. Just check it!
I already posted an update on the last page.... wake up ))games vYou must be registered to see the linkssteam
I played all the way through it on my original save and didn't encounter that bug... there was an odd one with madam not starting the end sequence when selecting to turn in the item she wants, which 'caught up', after leaving the bar, so it was not hard gated.Unfortunately, in version 1.3.11 there is an impassable bug with Chloe,
because of which it is impossible to continue the story.
View attachment 4781522
The 1.3.17 update has been released, but I don't know if it solved the problem or not.
But people are already complaining that on the latest patch there is a memory leak.
Even the top-end cards manage to load 80-90%
I'm not the only one with the problem, since they're writing about it in the steam too.I played all the way through it on my original save and didn't encounter that bug... there was an odd one with madam not starting the end sequence when selecting to turn in the item she wants, which 'caught up', after leaving the bar, so it was not hard gated.
Dunno, save early save often.![]()
I'm also got that bug and also goes through that. You just need retry that scene until it work. In my case it about 5 time retry.I'm not the only one with the problem, since they're writing about it in the steam too.
What version did you go through ?
Without the mod, it worked right away.I'm also got that bug and also goes through that. You just need retry that scene until it work. In my case it about 5 time retry.
1.3.11 with a rolling save from initial release, I do tend to save the game state daily. The two new girls in the bar interactions are strange, now that you mention it I did notice some issues with the dialog boxes not coming up sometimes when I talked to one of the storyline npcs then went to the drinking mini game (dialog missing in the mini game), also noticed that I had to repeat the Chloe drinking game at one point because it didn't progress the quest trigger.I'm not the only one with the problem, since they're writing about it in the steam too.
What version did you go through ?
I'm already through the game, well, at least until the next update.1.3.11 with a rolling save from initial release, I do tend to save the game state daily. The two new girls in the bar interactions are strange, now that you mention it I did notice some issues with the dialog boxes not coming up sometimes when I talked to one of the storyline npcs then went to the drinking mini game (dialog missing in the mini game), also noticed that I had to repeat the Chloe drinking game at one point because it didn't progress the quest trigger.
Could very well be some cases where the triggers are not implemented to catch any edge cases, with no real variable clean up.
My contribution to the conversation is to note that the game, for what its worth, is 'completable' at the version, but its not as clean as it could be.
- Cloth Box open will be x5 (When use open all). => on new game ,Mod 1.3.11 (Maybe work with other version):
- Cloth Box open will be x5 (When use open all).
- Alert disable.
- Max alert fixed to 5000.
- Explore time fixed to 30 mins.
- Workout will be increase 5 instead of 1.
- Bar is only scissors (girl will do it) and girl will have invite limit to 20 (one drink at max) and 40 (2 drink to full).
- Memories is unlocked.
How to use:
- Download BepInEx 5 (Must use version 5 do not using version 6 it not backward compatible):You must be registered to see the links
- Extract to game folder. (The BepInEx folder will in the same folder as the exe)
- Extract Zip to <Game Root>/BepInEx/plugins
- Done.
Ps: The mod is tested on my own save file and not testing in new game so if have any bug just reply me.
in 1.3.11 to win the game against chloe you have to make her totally drunkUnfortunately, in version 1.3.11 there is an impassable bug with Chloe,
because of which it is impossible to continue the story.
View attachment 4781522
The 1.3.17 update has been released, but I don't know if it solved the problem or not.
But people are already complaining that on the latest patch there is a memory leak.
Even the top-end cards manage to load 80-90%