Mister Wake

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Jan 6, 2019
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^^
Agreed, a dungeon is probably best for that. You can put anything in a DnD Dungeon, any bandits, monsters, etc...
 

HotLatte

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Jul 17, 2021
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^^
Agreed, a dungeon is probably best for that. You can put anything in a DnD Dungeon, any bandits, monsters, etc...
When it comes to bases i was thinking more along the lines of Patriarch and Master of Raana bases where its a place for npcs, interactions like shower and quest related stuff as well as just moving things like end day, setting and forgot what the third thing was. When it comes to dungeons I have no idea how i would implement it the only thing i can think of doing is adding an explorable dungeon where the player gets unique events and cutscenes or send your hero to the dungeon and get caught or something. I know Dungeon lord is something similar to what your taking about.
 

HotLatte

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I got lost in the sauce
All good same TBH currently the game has 95 passages and as much as i want to keep adding stuff there is an element of adding one thing could just brick this to hell.
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plus its slowly becoming more unmangable.
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HotLatte

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View attachment 5375203 Anyone know what AI made the game’s images?
So I use comfyui a node based local generator with an rtx 3070, the The model is pony diffusion but the style and aesthetics are a combination of Loras.
If your interested I've posted alot about the Ai process on my development log:
https://f95zone.to/threads/the-withering-realm-launched-version0-1-development-log.271467/

If you have any questions just let me know my DMS on all platforms are open.
 

HotLatte

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sorry for the radio silence ive been working on alot of rewrite and now ive almost finished the first 2 main story quests
princess plea and Merchant Camp.

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i have released the preview version however that version is missing:
-princess plea ending images
-merchant camp rewrite
-Brothel bella choice
-Updated settings and more.

merchant camp quest is an important quest since it will unlock a new area for for the player (more things will be added to this area in a later update.)
Merchant camp rewrite was due to watching some movies which gave me the idea that
 
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HotLatte

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The Withering Realm 1.2.4



the hub for merchant camp will be updated in the following days im just testing the new hub on a different build atm.
change log:
-princess plea quest
-merchant quest (dont have images)
-new inte4raction system
-assignment doesn't work ATM and will be replaced with something else next update
-send heros to brothel
-New events
-More i forgot to add.
 
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SofiaSex

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Nov 9, 2025
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Pretty cool little management game made with AI art. It’s still rough and has some bugs, but you can tell the dev really cares and keeps improving it. I think it could become something great over time.
 
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AnisNIK

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Feb 23, 2023
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Do you even playtest the things you make? Lyra still gets duplicated in the invasion screen, the story quest about the princess has pictures in the folder but they don't show, the money you should be getting from that quest which is 500 gold is not added to your treasury, the small portraits just bug out shortly after you recruit your first hero, the gift screen for the heroes is bugged, there is meant to be some sort of goblin invasion that never happens...
 

HotLatte

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Jul 17, 2021
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Do you even playtest the things you make? Lyra still gets duplicated in the invasion screen, the story quest about the princess has pictures in the folder but they don't show, the money you should be getting from that quest which is 500 gold is not added to your treasury, the small portraits just bug out shortly after you recruit your first hero, the gift screen for the heroes is bugged, there is meant to be some sort of goblin invasion that never happens...
A lot of the issues with duplication, events and invasion are due to the JavaScript, twine on its own cant do anything dynamic with html or CSS, that's why i have to use JavaScript the only issue is I'm still learning JavaScript so what ever i implement with java script eventually breaks as I add more stuff, alot of these errors are on me since ive coded them in a very dumb way i do apologise, with the images that probably typo with the image location ill get a hotfix out for that soon.
 

Minole

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Jan 9, 2018
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I like the idea but please before doing a major creative addition spend some time just fixing things. The amount of unrecoverable dead ends I ran into is far too much to ignore and play past. Once you've gotten the fixes and learnt your coding I'm excited for this game, but if it doesn't become playable without loading resets I can't see myself staying invested.
 

Mister Wake

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Jan 6, 2019
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-New events
What events were even added? I downloaded the new version in hopes of seeing more daily / random events, but after playing and finding no difference between this one and release besides a new quest with no images, I checked the images folder to find no new images in random events whatsoever.
I feel as if you are focusing on adding more content when what you need is more images :(
 

Kilr@

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Aug 25, 2020
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I feel as if you are focusing on adding more content when what you need is more images
I agree with this concept... the game could be the new dungeon lord, the AI images shown are very good(y), but too many dead ends, and the game needs more images for the finished events.;)
 
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1.80 star(s) 4 Votes