The uploaders run all the files thru virustotalFor downloads that I am not absolutely 100% sure about? In fact, yes I do scan the folder/zip.
All combats are winnable, but sometimes you need to do things other than just attack the enemies. Maybe you can make them their own worst enemy.Legit question: Is the first boss battle winable? Or is it one of those preprogrammed loss scenarios?
Ok squirt, roll on lmaoRetarded take.
Damn that's alot of code to read kekwFor downloads that I am not absolutely 100% sure about? In fact, yes I do scan the folder/zip.
Ffs... I've probably been trying that retarded second fight in the horizon simulation for an hour now and I just can't win. That one time I somehow did it, the game just didn't continue and I was stuck in that fight without any enemies and without being able to do anything besides checking the phone. Those stupid Peitho guys just straight up shoot through walls it seems like... the fact that they have ranged attacks is already unfair enough.
Does anyone know how to win in that fight?
I searched this thread for "Horizon" and found these with the same problem I'm having now on v 0.53, two and half years later. The 2nd fight is almost impossible to beat without cheating with the console. The spikey floors are just invisible walls that you can't knock enemies into, and the enemies with guns (wtf?) can just shoot you from behind the solid white walls. Furthermore, if you lose and the fight resets, Jewel comes back with 0 health and can't be controlled, so a previous save needs to be loaded. This is practically a hard lock just a few hours into the gameIn the Horizon combat sections, are the blue 'walls' supposed to serve as cover? Because they don't.
It feels like combat is harder than intended because the enemy can shoot you from anywhere on the map and you can't really avoid it, you also don't have enough health to really deal with that.
Edit2: Knockback on Knucledusters is cruel. It takes something that could be cool and makes it worthless.
The knockback doesn't deal collision damage so you don't get bonus damage from knocking them around, and the fact that they fly four tiles backwards whenever you hit them prevents you from making use of the Grav-knuckle's Akimbo-trait.
Spending AP chasing after the enemy almost always means that you don't have enough left to punch them a second time.
Likewise, Rocket-dash feels like it's intended for use with you charging at or through enemies, but collision does so little damage (and slamming people into walls does NO damage) so it's actually better just using it as a gap-closer, and stopping right in frnt of them so you can do a regular attack.
Cos if you slam into them, you create distance between you and them, which means that you can't attack without spending more AP to close back in.
Ffs... I've probably been trying that retarded second fight in the horizon simulation for an hour now and I just can't win.
It feels like combat is harder than intended because the enemy can shoot you from anywhere on the map and you can't really avoid it, you also don't have enough health to really deal with that.
Unfortunately they now force you to use the Grav Knuckles in the VR (Horizon) fights. Before the easiest way to simplify those fights was to switch to a different weapon before going in to the simulation.I searched this thread for "Horizon" and found these with the same problem I'm having now on v 0.53, two and half years later. The 2nd fight is almost impossible to beat without cheating with the console.
Yes as explained by the 9000 other previous posts lolis this setup file safe ? cos i don't realy feel like it
Normal combat, sadly.Is this a battle fuck game or just sex scenes with normal combat?