Current version at time of review is 0.8.0 (0.9.0 for patrons)
So far they had 8 (9) major releases with new substantial content (some more than others).
They release every other month if Im correct. The content so far is average in terms of size. We got a good intro and some story in the town itself. Probably enough for 2 or 3 hours if you play it trough.
A handful of CG scenes. A sizable portion of them re-uses animations and cgs from other scenes though.
The story premise is interesting, but the story didnt progress that far yet and so far we have only started story arcs / paths for 2 characters (or 3 if you count your female supporting character I guess).
The experience I made so far was releases are sometimes substantial, sometimes not. Focus shifts from gameplay to scenes and back back and forth.
The writing is prettys good for a game with its budget and genre. The cgs are not bad, they are just not as many. I think thats just due to the time it takes to draw them and the time they have at hand though.
TLDR; A game with promise, good writing, solid cgs (even though not as much quantitiy) and they also pay attention to gameplay and costumes and shit.
Update in 2020: Main thing that I like about this project is the team actually delivers on schedule, regularily keeps patrons posted and makes significant progess (most of the time).
So yeah, still a reliable and good dev I would support any time would have the money more regularily.
So far they had 8 (9) major releases with new substantial content (some more than others).
They release every other month if Im correct. The content so far is average in terms of size. We got a good intro and some story in the town itself. Probably enough for 2 or 3 hours if you play it trough.
A handful of CG scenes. A sizable portion of them re-uses animations and cgs from other scenes though.
The story premise is interesting, but the story didnt progress that far yet and so far we have only started story arcs / paths for 2 characters (or 3 if you count your female supporting character I guess).
The experience I made so far was releases are sometimes substantial, sometimes not. Focus shifts from gameplay to scenes and back back and forth.
The writing is prettys good for a game with its budget and genre. The cgs are not bad, they are just not as many. I think thats just due to the time it takes to draw them and the time they have at hand though.
TLDR; A game with promise, good writing, solid cgs (even though not as much quantitiy) and they also pay attention to gameplay and costumes and shit.
Update in 2020: Main thing that I like about this project is the team actually delivers on schedule, regularily keeps patrons posted and makes significant progess (most of the time).
So yeah, still a reliable and good dev I would support any time would have the money more regularily.