Great animations and graphics, but that's about it.
The combat feels super floaty, unresponsive, and lacks weight. You constantly feel like you're skating on ice, but you're also far too heavy to chain into aerial combos.
You get punished for trying to enjoy the H, as receiving H-attacks does significant damage, especially when taking into account how few opportunities to heal there are. Some of the items make it kind of possible to view them safely, but they are rare and impossible to anticipate.
There's no real meta-progression, which kills any and all satisfaction from corrupting the protagonist, as losing will reset ALL of it. This irritation is exacerbated by how clunky and long many of the scenes are.
This falls into the vein of being a "roguelike" rather than a "roguelite." Unfortunate, because that is not to the game's benefit, as everything feels FAR too slow to make starting over and over from scratch appealing.
The itemization is weak, and requires you to try and make the combat work in ways it isn't built to.
All in all, the graphics are great. The animations are great. The combat is very below average. The mechanics are below average. I want to like the game, but it's just far more irritating and slow than it is arousing.
The combat feels super floaty, unresponsive, and lacks weight. You constantly feel like you're skating on ice, but you're also far too heavy to chain into aerial combos.
You get punished for trying to enjoy the H, as receiving H-attacks does significant damage, especially when taking into account how few opportunities to heal there are. Some of the items make it kind of possible to view them safely, but they are rare and impossible to anticipate.
There's no real meta-progression, which kills any and all satisfaction from corrupting the protagonist, as losing will reset ALL of it. This irritation is exacerbated by how clunky and long many of the scenes are.
- Seducing the shopkeeper again? Hold J for 30+seconds, and watch a static pair of hands make her boobs jiggle a little bit.
- Get downed by an enemy? You'll need to watch the often long transition animations before you can skip through some of the sex phases.
This falls into the vein of being a "roguelike" rather than a "roguelite." Unfortunate, because that is not to the game's benefit, as everything feels FAR too slow to make starting over and over from scratch appealing.
The itemization is weak, and requires you to try and make the combat work in ways it isn't built to.
All in all, the graphics are great. The animations are great. The combat is very below average. The mechanics are below average. I want to like the game, but it's just far more irritating and slow than it is arousing.