Sep 22, 2024
29
35
I'm hoping Scarlet Paper will make a lot of tweaks in improving these things as development continues.
Just one thing, the Dev has been lowering the difficulty of the game as time goes on. The earlier versions we have squishy mobs with basic attacks that take a third to almost half your HP, and bosses that can take you down in two to three hits and you'll need to memorize their entire patterns to eventually take them down.

Nowadays, even in Thornsin mode, mobs are wusses yet still the most troublesome opponents because of their numbers, but after you get a few upgrades they become easy pickings. Bosses are way squishier and deals a lot less damage so you can get away with dodging the first few attacks then spamming away. No need to memorize animation stances, attack patterns, weakpoints and such; if it looks like its going to attack, just dodge then close in and spam attack. Even if you get hit that's okay, they most likely will only take a fifth to a quarter of your health - if it was a special attack then a third, but they don't do that often and the animation takes way too long. If you've buffed yourself up with HP then they're little trouble at all.

Just this patch I thought the new boss was just a special mob, and then I checked in with the ci-en post to see that it was supposed to be a boss with news that the number of snails were reduced. The snails aren't even troublesome opponents, they deal less damage than a Red Goblin's jump attack, they have a big bulky body to show their presence, moves at a snail's pace so you can flit around them and take care of the annoyances first, and their wind-up animation is the slowest. Last patch you also needed a few more hits to take them down, this patch you only need to do a full combo with the sword - making the QoL update that allows them to be damaged while hiding in their shell useless for one weapon because they won't even have time to do that.

Even the werewolves now can be taken down in a few hits. I was preparing myself mentally for stage 2, because they were the most troublesome mobs with a charge from across the screen while you're busy taking care of the other mobs - but their damage output has been reduced and they're also more brittle.

Things just became way easier, it no longer felt like a Rougelike and my interest in the game started waning I had to make challenges like only take frost upgrades or try to get impregnated by all bosses.

Judging by general trend, its fine if the Dev makes it easier for most of their playerbase - just sucks to start purposefully losing to see sex scenes when you can take care of things just fine.
 

MalLiz

Member
Jan 26, 2024
475
807
That seems weirdly specific and situational, considering how rare those drops are and how common those rooms are. That also seems to be the only thing in the game that requires something specific to deal with it.
Japanese game development yo! "You do it our way or SCREW YOU!" is the Japanese attitude towards problem solving in basically all of their games. Honestly, the fact that we ever got sequence breaking in any Japanese developed game is a freaking miracle... :rolleyes:

...But I guess it's good that they stay consistent anyway.

-Mal
 

Severthe

Newbie
Aug 17, 2019
32
114
Just one thing, the Dev has been lowering the difficulty of the game as time goes on. The earlier versions we have squishy mobs with basic attacks that take a third to almost half your HP, and bosses that can take you down in two to three hits and you'll need to memorize their entire patterns to eventually take them down.

Nowadays, even in Thornsin mode, mobs are wusses yet still the most troublesome opponents because of their numbers, but after you get a few upgrades they become easy pickings. Bosses are way squishier and deals a lot less damage so you can get away with dodging the first few attacks then spamming away. No need to memorize animation stances, attack patterns, weakpoints and such; if it looks like its going to attack, just dodge then close in and spam attack. Even if you get hit that's okay, they most likely will only take a fifth to a quarter of your health - if it was a special attack then a third, but they don't do that often and the animation takes way too long. If you've buffed yourself up with HP then they're little trouble at all.

Just this patch I thought the new boss was just a special mob, and then I checked in with the ci-en post to see that it was supposed to be a boss with news that the number of snails were reduced. The snails aren't even troublesome opponents, they deal less damage than a Red Goblin's jump attack, they have a big bulky body to show their presence, moves at a snail's pace so you can flit around them and take care of the annoyances first, and their wind-up animation is the slowest. Last patch you also needed a few more hits to take them down, this patch you only need to do a full combo with the sword - making the QoL update that allows them to be damaged while hiding in their shell useless for one weapon because they won't even have time to do that.

Even the werewolves now can be taken down in a few hits. I was preparing myself mentally for stage 2, because they were the most troublesome mobs with a charge from across the screen while you're busy taking care of the other mobs - but their damage output has been reduced and they're also more brittle.

Things just became way easier, it no longer felt like a Rougelike and my interest in the game started waning I had to make challenges like only take frost upgrades or try to get impregnated by all bosses.

Judging by general trend, its fine if the Dev makes it easier for most of their playerbase - just sucks to start purposefully losing to see sex scenes when you can take care of things just fine.
Ah, that's a shame to hear. The fact that devs feel pressured to cater to the lowest common denominator is one of the biggest downsides of the alpha/beta release crowdfunding model imo. As I said in a previous post, contrary to the intuition of a lot of players, the game's hentai content would actually be experienced more and in a more satisfactory way if the difficulty is raised, not lowered and given to them for free as a gallery. But trying to convince the mob of something like that is impossible, so they'll keep demanding "make it easier, easier, it's too hard". I'll hope that Scarlet Paper puts in a hardcore difficulty mode when the game is finished that restores some of the original difficulty (with better balancing around the sex hp loss), but that's probably highly unlikely to happen.
 

NolanDaneworth

New Member
May 17, 2020
8
3
I think, and this is just imho, a better game design approach is - with each successful run completion the next run increases mob difficulty by a factor of X (like 1.1 or 1.2 etc) and useful items appear less frequently and more sex-oriented items appear, until you kinda hit a wall and start failing runs. So that then with each fail subsequent runs drop difficulty and rearrange items probability until a certain equilibrium is set where player has equal chance to fail or win the game. And for each player that system will reach different equilibrium since everyone has different gaming experiences and playstyles.

I believe it works best when game itself jiggles all those stats numbers depending on your progress, rather than dev manually doing it in set difficulty-level "easy normal hard"
 

durag12

New Member
Apr 2, 2024
5
1
Ah, that's a shame to hear. The fact that devs feel pressured to cater to the lowest common denominator is one of the biggest downsides of the alpha/beta release crowdfunding model imo. As I said in a previous post, contrary to the intuition of a lot of players, the game's hentai content would actually be experienced more and in a more satisfactory way if the difficulty is raised, not lowered and given to them for free as a gallery. But trying to convince the mob of something like that is impossible, so they'll keep demanding "make it easier, easier, it's too hard". I'll hope that Scarlet Paper puts in a hardcore difficulty mode when the game is finished that restores some of the original difficulty (with better balancing around the sex hp loss), but that's probably highly unlikely to happen.
Yeah I mean they already have a difficulty setting, they could easily keep the difficulty high in the higher settings while making it easier for lower difficulties. AND maybe add a "surrender" button that essentially knocks your character down for scenes, for those who are just playing it for that.
 
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nah1282003

Newbie
Apr 28, 2022
22
12
Sounds shitty to ask this for a porn game, but are there any jumpscares in this? Managed to find the flashback(?) area and I'm not liking the vibes (theres no tagged loli but I had my dick out and was suddenly controlling a younger version of the protag) so I quit out
it is fine just a small flashback with no jumpscares, so dont worry. also there is a small sex scene (no loli) in there.
 

Severthe

Newbie
Aug 17, 2019
32
114
Sounds shitty to ask this for a porn game, but are there any jumpscares in this? Managed to find the flashback(?) area and I'm not liking the vibes (theres no tagged loli but I had my dick out and was suddenly controlling a younger version of the protag) so I quit out
If I remember right, I think there's a small jumpscare at the very end of that flashback. But it's not a huge one. Someone correct me if I'm wrong
 

NolanDaneworth

New Member
May 17, 2020
8
3
Sounds shitty to ask this for a porn game, but are there any jumpscares in this? Managed to find the flashback(?) area and I'm not liking the vibes (theres no tagged loli but I had my dick out and was suddenly controlling a younger version of the protag) so I quit out
Now that i think about it, why IS there no loli tag ?
Isnt during Secret Passage and Castle levels you can stumble upon big black corruption thing that entraps you and you see kinda-underage Inesa doing things with dogs ?
 

Positit

New Member
Mar 21, 2023
1
1
Now that i think about it, why IS there no loli tag ?
Isnt during Secret Passage and Castle levels you can stumble upon big black corruption thing that entraps you and you see kinda-underage Inesa doing things with dogs ?
Because theres no scenes with lolis (yet?) and thats just her in cosplay in the Tarot Card scenes. Why do you just assume she's aged down :sleep:
 
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