its a shame the last few updates were pretty shit compared to other ones tbh hope it doesnt turn into a milking product
I followed a lot of projects and if there's regular type of updates (about month or two), same thing happens:
First several builds offers general mechanics/locations(levels) and a bunch of content (H-scenes) and then it gradually slows down up to release.
Devs really should focus on fixing any kind of reported bug at keep it stable, imo.
Level generator, for example, can use a lot more layouts for current locations to make it less repetitive.